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Volumn 203, Issue , 2007, Pages 200-203

Beowulf: An audio mostly game

Author keywords

Audio mostly; Computer game; Gameplay; Imagination; Immersion; Interpretation; Sound design; Sound effects; Soundscape

Indexed keywords

COMPUTER APPLICATIONS; IMAGE ANALYSIS;

EID: 34547976299     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1255047.1255088     Document Type: Conference Paper
Times cited : (25)

References (11)
  • 5
    • 4344561872 scopus 로고    scopus 로고
    • Sleuth: An Audio Experience
    • Georgia, USA, April 2-5, accessed Jan 19, 2007
    • Drewes, T., Mynatt, E., and Gandy, M. 2000. Sleuth: An Audio Experience. In Online Proceedings of ICAD 2000 (Georgia, USA, April 2-5, 2000). http://www.icad.Org/websiteV2.0/Conferences/ICAD2000/PDFs/SleuthICAD2000.pdf accessed Jan 19 2007.
    • (2000) Online Proceedings of ICAD 2000
    • Drewes, T.1    Mynatt, E.2    Gandy, M.3
  • 8
    • 34547975451 scopus 로고    scopus 로고
    • http://en.wikipedia.org/wiki/Suspension_of_disbelief
  • 9
    • 34547973635 scopus 로고    scopus 로고
    • http://en.wikipedia.org/wiki/Beowulf
  • 11
    • 84866488191 scopus 로고    scopus 로고
    • OPAQUE - a tool for the elicitation and grading of audio quality attributes
    • Barcelona, Spain, May 28-31, convention paper 6480. Audio Engineering Society
    • Berg, J. 2005. OPAQUE - a tool for the elicitation and grading of audio quality attributes. In Proceedings of the 118th AES Convention (Barcelona, Spain, May 28-31, 2005, convention paper 6480. Audio Engineering Society).
    • (2005) Proceedings of the 118th AES Convention
    • Berg, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.