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Volumn , Issue , 2006, Pages 19-26

Evaluating the effects of real world distraction on user performance in virtual environments

Author keywords

Distraction; Immersive virtual environments; Low stimulus area; User performance

Indexed keywords

ANIMATION; COMPUTER VISION; HUMAN COMPUTER INTERACTION; VIRTUAL REALITY;

EID: 34547478780     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1180495.1180501     Document Type: Conference Paper
Times cited : (14)

References (19)
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    • Crayoland
  • 4
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    • DIVERSE
    • DIVERSE, http://diverse-vr.org/
  • 6
    • 0032092790 scopus 로고    scopus 로고
    • Selectivity in distraction by irrelevant featural singletons: Evidence for two forms of attentional capture
    • Folk C.L., Remington R.W. Selectivity in distraction by irrelevant featural singletons: evidence for two forms of attentional capture. Journal of Experimental Psychology: Human Perception and Performance, 1998, 24(8):47-58.
    • (1998) Journal of Experimental Psychology: Human Perception and Performance , vol.24 , Issue.8 , pp. 47-58
    • Folk, C.L.1    Remington, R.W.2
  • 7
    • 34548017256 scopus 로고    scopus 로고
    • Interaction: Full and Partial Immersive Virtual Reality Displays
    • Kjeldskov, J. Interaction: Full and Partial Immersive Virtual Reality Displays. In Proceedings of OzCHI 2001, 77-83.
    • (2001) Proceedings of OzCHI , pp. 77-83
    • Kjeldskov, J.1
  • 8
    • 0035235932 scopus 로고    scopus 로고
    • Pashler, H., Johnston, J.C. and Ruthruff, E. ATTENTION AND PERFORMANCE. Annual Review of Psychology, Feb. 2001, 52: 629-651.
    • Pashler, H., Johnston, J.C. and Ruthruff, E. ATTENTION AND PERFORMANCE. Annual Review of Psychology, Feb. 2001, 52: 629-651.
  • 12
    • 0031501198 scopus 로고    scopus 로고
    • A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments
    • Slater, M., and Wilbur, S. "A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments", Presence: Teleoperators and Virtual Environments, 1997, 603-616
    • (1997) Presence: Teleoperators and Virtual Environments , pp. 603-616
    • Slater, M.1    Wilbur, S.2
  • 15
    • 4744354724 scopus 로고    scopus 로고
    • How Colorful was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments
    • Slater, M. How Colorful was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments. Presence, 2004, 13(4): 484-493.
    • (2004) Presence , vol.13 , Issue.4 , pp. 484-493
    • Slater, M.1
  • 18
    • 34547399438 scopus 로고    scopus 로고
    • Impact of large displays on virtual reality task performance
    • Tyndiuk, F., Lespinet-Najib, V., Thomas, G., and Schlick, C. Impact of large displays on virtual reality task performance. In ACM SIGGRAPH I3D, 2003, 55-58.
    • (2003) ACM SIGGRAPH , vol.I3D , pp. 55-58
    • Tyndiuk, F.1    Lespinet-Najib, V.2    Thomas, G.3    Schlick, C.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.