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Volumn 382, Issue 2, 2007, Pages 650-664

Quantum game theory and open access publishing

Author keywords

Open access; Physics and society; Quantum game theory

Indexed keywords

ACCESS CONTROL; COMMUNICATION SYSTEMS; GAME THEORY; INFORMATION USE; SOCIETIES AND INSTITUTIONS;

EID: 34250684917     PISSN: 03784371     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.physa.2007.04.012     Document Type: Article
Times cited : (25)

References (32)
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    • Fifth Frankfurt Scientific Symposium, Is there any progress in alternative publishing? 2004 〈http://wiap.wiwi.uni-frankfurt.de/5thsymp/〉.
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    • EU, Study on the economic and technical evolution of the scientific publication markets in Europe, DG Research, 2006.
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    • DFG, Publication Strategies in Transformation?, Wiley, VCH Verlag, Weinheim, 2005 〈http://www.dfg.de/en/dfg_profile/facts_and_figures/statistical_reporting/open_access/index.html〉.
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    • J.O. Grabbe, An introduction to quantum game theory, 2005, quant-ph/0506219.
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    • In reality, the open access game consists of a lot of players. One can therefore understand player B moreover as an overall construct of the probabilistic choice of the whole scientific community in which A is embedded.
  • 30
    • 34250636879 scopus 로고    scopus 로고
    • By using this formalization, we assume that both scientists are on a similar level of reputation. It can be shown that if they have different "starting" reputation values, the outcome of the classical game would be the same.
  • 31
    • 34250675034 scopus 로고    scopus 로고
    • In contrast to the original stag hunt game, where hunting a stag alone results in a payoff of zero, in this case the single open access performer gets a payoff of 1, simply because a reputation value of zero is unrealistic. A reputation value of zero only makes sense, if reputation is seen as a relative quantity (see Section 2.2.1).
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    • (TP) in Ref. [28].


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.