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Volumn , Issue , 2006, Pages 4678-4683

Integrating miscommunication analysis in natural language interface design for a service robot

Author keywords

[No Author keywords available]

Indexed keywords

COGNITIVE SYSTEMS; INDUSTRIAL ROBOTS; NATURAL LANGUAGE PROCESSING SYSTEMS;

EID: 34250613175     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/IROS.2006.282256     Document Type: Conference Paper
Times cited : (11)

References (21)
  • 6
    • 0029293590 scopus 로고
    • Interaction and feedback in a spoken language system: A theoretical framework
    • S. E. Brennan and E. Hulteen, "Interaction and feedback in a spoken language system: A theoretical framework," Knowledge-Based Systems, vol. 8, pp. 143 - 151, 1995.
    • (1995) Knowledge-Based Systems , vol.8 , pp. 143-151
    • Brennan, S.E.1    Hulteen, E.2
  • 12
    • 13944270897 scopus 로고    scopus 로고
    • Dialogue patterns and misunderstandings
    • Château d'Oex, Vaud, Switzerland, August 28-31
    • J. Aberdeen and L. Ferro, "Dialogue patterns and misunderstandings," in Proceedings of Error Handling in Spoken Dialogue Systems, Château d'Oex, Vaud, Switzerland, August 28-31 2003, pp. 17-21.
    • (2003) Proceedings of Error Handling in Spoken Dialogue Systems , pp. 17-21
    • Aberdeen, J.1    Ferro, L.2
  • 15
    • 1542703340 scopus 로고    scopus 로고
    • Which life cycle - Work system, information system, or software?
    • S. Alter, "Which life cycle - Work system, information system, or software?" Communications of the AIS, vol. 7, no. 17, pp. 1-52, 2001.
    • (2001) Communications of the AIS , vol.7 , Issue.17 , pp. 1-52
    • Alter, S.1
  • 16
    • 0035323960 scopus 로고    scopus 로고
    • Designing habitable dialogues for speech-based interaction with computers
    • K. Hone and C. Baber, "Designing habitable dialogues for speech-based interaction with computers," International Journal of Human Computer Studies, vol. 54, no. 4, pp. 637-662, 2001.
    • (2001) International Journal of Human Computer Studies , vol.54 , Issue.4 , pp. 637-662
    • Hone, K.1    Baber, C.2
  • 17
    • 34250629628 scopus 로고    scopus 로고
    • M. Kipp, Gesture Generation by Imitation - From Human Behavior to Computer Character Animation. Boca Raton, Florida: Dissertation.com, 2004.
    • M. Kipp, Gesture Generation by Imitation - From Human Behavior to Computer Character Animation. Boca Raton, Florida: Dissertation.com, 2004.
  • 19
    • 12744262642 scopus 로고    scopus 로고
    • Toward a mechanistic psychology of dialogue
    • M. J. Pickering and S. Garrod, "Toward a mechanistic psychology of dialogue," Behavioral and Brain Sciences, vol. 27, pp. 169-225, 2004.
    • (2004) Behavioral and Brain Sciences , vol.27 , pp. 169-225
    • Pickering, M.J.1    Garrod, S.2
  • 20
    • 0002352917 scopus 로고    scopus 로고
    • How Do Users Know What to Say?
    • N. Yankelovich, "How Do Users Know What to Say?" ACM Interactions, vol. 3, no. 6, 1996.
    • (1996) ACM Interactions , vol.3 , Issue.6
    • Yankelovich, N.1
  • 21
    • 33645993654 scopus 로고
    • How to Get People to Say and Type What Computers Can Understand
    • E. Zoltan-Ford, "How to Get People to Say and Type What Computers Can Understand," International Journal of Man-Machine Studies, vol. 34, pp. 527-547, 1991.
    • (1991) International Journal of Man-Machine Studies , vol.34 , pp. 527-547
    • Zoltan-Ford, E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.