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Volumn 2007, Issue , 2007, Pages 17-25

Interactive walkthrough of large 3D models of buildings on mobile devices

Author keywords

Architectural models; Culling; Mobile devices; Rendering; X3D

Indexed keywords

COMPUTER VISION; HIERARCHICAL SYSTEMS; INTERACTIVE COMPUTER SYSTEMS; MATHEMATICAL MODELS; MOBILE DEVICES; PERSONAL DIGITAL ASSISTANTS;

EID: 34248226264     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1229390.1229393     Document Type: Conference Paper
Times cited : (19)

References (22)
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    • AILA, T.1    MIETTINEN, V.2
  • 3
    • 0002320992 scopus 로고    scopus 로고
    • Optimized view frustum culling algorithms for bounding boxes
    • ASSARSSON, U., AND MÖLLER, T. 2000. Optimized view frustum culling algorithms for bounding boxes. Journal of Graphics Tools 5, 1, 9-22.
    • (2000) Journal of Graphics Tools , vol.5 , Issue.1 , pp. 9-22
    • ASSARSSON, U.1    MÖLLER, T.2
  • 4
    • 0017006620 scopus 로고
    • Hierarchical geometric models for visible surface algorithms
    • CLARK, J. H. 1976. Hierarchical geometric models for visible surface algorithms. Communications of the ACM 19, 10, 547-554.
    • (1976) Communications of the ACM , vol.19 , Issue.10 , pp. 547-554
    • CLARK, J.H.1
  • 8
    • 34248149252 scopus 로고    scopus 로고
    • HCI LAB, UNIVERSITY OF UDINE
    • HCI LAB - UNIVERSITY OF UDINE. 2006. MobiX3D website. http://hcilab.uniud.it/MobiX3D.
    • (2006) MobiX3D website
  • 12
    • 0346780750 scopus 로고    scopus 로고
    • Mobile 3d visualization for steel structures
    • LIPMAN, R. R. 2004. Mobile 3d visualization for steel structures. Automation in Construction 13, 119-125.
    • (2004) Automation in Construction , vol.13 , pp. 119-125
    • LIPMAN, R.R.1
  • 13
    • 0029194987 scopus 로고
    • Portals and mirrors: Simple, fast evaluation of potentially visible sets
    • ACM Press, New York, NY, USA
    • LUEBKE, D., AND GEORGES, C. 1995. Portals and mirrors: simple, fast evaluation of potentially visible sets. In SI3D '95: Proceedings of the Symposium on Interactive 3D graphics, ACM Press, New York, NY, USA, 105-106.
    • (1995) SI3D '95: Proceedings of the Symposium on Interactive 3D graphics , pp. 105-106
    • LUEBKE, D.1    GEORGES, C.2
  • 16
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    • NOCTEMWARE. 2005. Quake 3 Arena CE. http://www.noctemware.com/q3ce.html.
    • NOCTEMWARE. 2005. Quake 3 Arena CE. http://www.noctemware.com/q3ce.html.
  • 18
    • 34248199746 scopus 로고    scopus 로고
    • Cortona
    • PARALLELGRAPHICS. 2004. Pocket Cortona. http://www. parallelgraphics.com/products/cortonace/.
    • (2004) Pocket
    • PARALLELGRAPHICS1
  • 19
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    • Quake Mobile
    • PULSE INTERACTIVE. 2005. Quake Mobile. http://www.pulsemobilegames.com/QuakeMobile.html.
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    • PULSE, I.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.