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Volumn 2005, Issue , 2005, Pages 902-907

H.263 video decoding on programmable graphics hardware

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER HARDWARE; DECODING; IMAGE PROCESSING; MULTIMEDIA SYSTEMS; PERSONAL DIGITAL ASSISTANTS; THREE DIMENSIONAL COMPUTER GRAPHICS; VIDEO SIGNAL PROCESSING;

EID: 33846980452     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ISSPIT.2005.1577219     Document Type: Conference Paper
Times cited : (4)

References (13)
  • 1
    • 0036397054 scopus 로고    scopus 로고
    • John D. Owens, Scott Rixner, Ujval J. Kapasi, Peter Mattson, Brian Towles, Ben Serebrin, and William J. Daily: Media Processing Applications on the Imagine Stream Processor, Proceedings of the IEEE International Conference on Computer Design, 2002, pp. 295-302.
    • John D. Owens, Scott Rixner, Ujval J. Kapasi, Peter Mattson, Brian Towles, Ben Serebrin, and William J. Daily: Media Processing Applications on the Imagine Stream Processor, Proceedings of the IEEE International Conference on Computer Design, 2002, pp. 295-302.
  • 4
    • 33846993593 scopus 로고    scopus 로고
    • General-Purpose Computation Using Graphics Hardware, Available at http://www.gpgpu.org.
    • General-Purpose Computation Using Graphics Hardware, Available at http://www.gpgpu.org.
  • 5
    • 33846969047 scopus 로고    scopus 로고
    • Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Kruger, Aaron E. Lefohn, and Timothy J
    • Eurographics
    • John D. Owens, David Luebke, Naga Govindaraju, Mark Harris, Jens Kruger, Aaron E. Lefohn, and Timothy J. Purcell: A Survey of General-Purpose Computation on Graphics Hardware, Eurographics 2005.
    • (2005) Purcell: A Survey of General-Purpose Computation on Graphics Hardware
    • John, D.1
  • 9
    • 33846952011 scopus 로고    scopus 로고
    • Nvidia SDK ver 9.1: Code samples: Discrete cosine transform, Available at
    • Nvidia SDK ver 9.1: Code samples: Discrete cosine transform, Available at http://developer.nvidia.com/object/sdk_home.html.
  • 10
    • 33846950626 scopus 로고    scopus 로고
    • Randi J. Rost: OpenGL Shading Language, Addison-Wesley, 2004, pp. 33-45.
    • Randi J. Rost: OpenGL Shading Language, Addison-Wesley, 2004, pp. 33-45.
  • 11
    • 33846303743 scopus 로고    scopus 로고
    • Standardization Sector of ITU: Video coding for low bitrate communication
    • ITU Telecom, Mar
    • ITU Telecom. Standardization Sector of ITU: Video coding for low bitrate communication, ITU-T Recommendation H.263, Mar. 1996.
    • (1996) ITU-T Recommendation , Issue.H.263
  • 12
    • 33846954250 scopus 로고    scopus 로고
    • NVIDIA developer tools: NVShaderPerf, available at http://developer.nvidia.com/object/nvshaderperf_home.html.
    • NVIDIA developer tools: NVShaderPerf, available at http://developer.nvidia.com/object/nvshaderperf_home.html.
  • 13
    • 10444224900 scopus 로고    scopus 로고
    • Timothy J. Purcell, Craig Donner, et al.: Photon Mapping on Programmable Graphics Hardware, Proceedings of the ACM SIG-GRAPH/ EUROGRAPHICS Conference on Graphics Hardware, 2003, pp. 41-50
    • Timothy J. Purcell, Craig Donner, et al.: Photon Mapping on Programmable Graphics Hardware, Proceedings of the ACM SIG-GRAPH/ EUROGRAPHICS Conference on Graphics Hardware, 2003, pp. 41-50


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.