|
Volumn 27, Issue 1, 2007, Pages 14-18
|
Physically based sound synthesis for large-scale virtual environments
|
Author keywords
Physics engine; Sound synthesis; Spring mass system; Virtual environments
|
Indexed keywords
ACOUSTIC WAVE VELOCITY;
LARGE SCALE SYSTEMS;
SOUND RECORDING;
PHYSICS ENGINE;
SOUND SYNTHESIS;
SPRING-MASS SYSTEM;
VIRTUAL REALITY;
ALGORITHM;
COMPUTER INTERFACE;
COMPUTER SIMULATION;
ECOSYSTEM;
METHODOLOGY;
PHYSICS;
REVIEW;
SOUND;
SOUND DETECTION;
THEORETICAL MODEL;
ALGORITHMS;
COMPUTER SIMULATION;
ECOSYSTEM;
MODELS, THEORETICAL;
PHYSICS;
SOUND;
SOUND SPECTROGRAPHY;
USER-COMPUTER INTERFACE;
|
EID: 33846891353
PISSN: 02721716
EISSN: None
Source Type: Journal
DOI: 10.1109/MCG.2007.16 Document Type: Article |
Times cited : (6)
|
References (5)
|