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Volumn 25, Issue 3, 2006, Pages 323-331

Multiresolution random accessible mesh compression

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; CONSTRAINT THEORY; IMAGE CODING; INFORMATION ANALYSIS; OPTICAL RESOLVING POWER; RANDOM PROCESSES; COMPUTER GRAPHICS;

EID: 33845455793     PISSN: 01677055     EISSN: 14678659     Source Type: Journal    
DOI: 10.1111/j.1467-8659.2006.00951.x     Document Type: Article
Times cited : (27)

References (26)
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    • (2005) ACM Trans. Graphics , vol.24 , Issue.2 , pp. 182-208
    • Alregib, G.1    Altunbasak, Y.2    Rossignac, J.3
  • 2
    • 0035155186 scopus 로고    scopus 로고
    • Progressive compression for lossless transmission of triangle meshes
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    • [AD01a] ALLIEZ P., DESBRUN M.: Progressive compression for lossless transmission of triangle meshes. ACM Computer Graphics (Proc. SIGGRAPH 2001) (2001), 198-205.
    • (2001) ACM Computer Graphics (Proc. SIGGRAPH 2001) , pp. 198-205
    • Alliez, P.1    Desbrun, M.2
  • 4
    • 26844461038 scopus 로고    scopus 로고
    • Recent advances in compression of 3D meshes
    • [AG05], Dodgson N. A., Floater M. S., Sabin M. A., (Eds.). Springer-Verlag
    • [AG05] ALLIEZ P., GOTSMAN C.: Recent advances in compression of 3D meshes. In Advances in Multiresolution for Geometric Modelling, Dodgson N. A., Floater M. S., Sabin M. A., (Eds.). Springer-Verlag, 2005, pp. 3-26.
    • (2005) Advances in Multiresolution for Geometric Modelling , pp. 3-26
    • Alliez, P.1    Gotsman, C.2
  • 6
    • 0003319958 scopus 로고    scopus 로고
    • 3D RGB image compression for interactive applications
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    • [BIP01] BAJAJ C., IHM I., PARK S.: 3D RGB image compression for interactive applications. ACM Trans. Graphics 20, 1 (2001), 10-38.
    • (2001) ACM Trans. Graphics , vol.20 , Issue.1 , pp. 10-38
    • Bajaj, C.1    Ihm, I.2    Park, S.3
  • 7
    • 0036793438 scopus 로고    scopus 로고
    • Towards robust broadcasting of geometry data
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    • [BK01] BISCHOFF S., KOBBELT L.: Towards robust broadcasting of geometry data. Computers & Graphics 26, 5 (2001), 665-675.
    • (2001) Computers & Graphics , vol.26 , Issue.5 , pp. 665-675
    • Bischoff, S.1    Kobbelt, L.2
  • 10
    • 0033330123 scopus 로고    scopus 로고
    • Progressive compression of arbitrary triangular meshes
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    • [COLR99] COHEN-OR D., LEVIN D., REMEZ O.: Progressive compression of arbitrary triangular meshes. In Proc. IEEE Visualization '99 (1999), pp. 67-72.
    • (1999) Proc. IEEE Visualization '99 , pp. 67-72
    • Cohen-Or, D.1    Levin, D.2    Remez, O.3
  • 11
    • 0036448605 scopus 로고    scopus 로고
    • XFastMesh: Fast view-dependent meshing from external memory
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    • [DP02] DECORO C., PAJAROLA R.: XFastMesh: fast view-dependent meshing from external memory. In Proc. IEEE Visualization 2002 (2002), pp. 363-370.
    • (2002) Proc. IEEE Visualization 2002 , pp. 363-370
    • Decoro, C.1    Pajarola, R.2
  • 12
    • 30944446021 scopus 로고    scopus 로고
    • A survey on data structures for level-of-detail models
    • [FKP04], Dodgson N. A., Floater M. S., Sabin M. A., (Eds.). Springer-Verlag
    • [FKP04] FLORIANI L. D., KOBBELT L., PUPPO E.: A survey on data structures for level-of-detail models. In Advances in Multiresolution for Geometric Modelling, Dodgson N. A., Floater M. S., Sabin M. A., (Eds.). Springer-Verlag, 2004, pp. 49-74.
    • (2004) Advances in Multiresolution for Geometric Modelling , pp. 49-74
    • Floriani, L.D.1    Kobbelt, L.2    Puppo, E.3
  • 14
    • 0030656752 scopus 로고    scopus 로고
    • View-dependent refinement of progressive meshes
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    • [Hop97] HOFFE H.: View-dependent refinement of progressive meshes. ACM Computer Graphics (Proc. SIGGRAPH '97) (1997), 189-198.
    • (1997) ACM Computer Graphics (Proc. SIGGRAPH '97) , pp. 189-198
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  • 15
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    • Truly selective refinement of progressive meshes
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    • [KL01] KIM J., LEE S.: Truly selective refinement of progressive meshes. In Proc. Graphics Interface 2001 (2001), pp. 101-110.
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    • Kim, J.1    Lee, S.2
  • 18
    • 0037628330 scopus 로고    scopus 로고
    • Out-of-core construction and visualization of multiresolution surfaces
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    • [Lin03] LINDSTROM P.: Out-of-core construction and visualization of multiresolution surfaces. In Proc. ACM Symposium on Interactive 3D Graphics (2003), pp. 93-102.
    • (2003) Proc. ACM Symposium on Interactive 3D Graphics , pp. 93-102
    • Lindstrom, P.1
  • 26
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    • Quick-VDR: Interactive view-dependent rendering of massive models
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    • (2004) Proc. IEEE Visualization 2004 , pp. 131-138
    • Yoon, S.-E.1    Salomon, B.2    Gayle, R.3    Manocha, D.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.