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Volumn 1, Issue , 2006, Pages 679-684

A polynomial-time algorithm for action-graph games

Author keywords

[No Author keywords available]

Indexed keywords

ACTION-GRAPH GAMES (AGG); ANONYMITY STRUCTURES; POLYNOMIAL-TIME ALGORITHMS; UTILITY FUNCTIONS;

EID: 33750710723     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (12)
  • 1
    • 33748694986 scopus 로고    scopus 로고
    • Computing Nash equilibria of action-graph games
    • Bhat, N., and Leyton-Brown, K. 2004. Computing Nash equilibria of action-graph games. In UAI.
    • (2004) UAI
    • Bhat, N.1    Leyton-Brown, K.2
  • 3
    • 84945709825 scopus 로고
    • Trie memory
    • Fredkin, E. 1962. Trie memory. Comm. ACM 3:490-499.
    • (1962) Comm. ACM , vol.3 , pp. 490-499
    • Fredkin, E.1
  • 4
    • 0038009937 scopus 로고    scopus 로고
    • A global Newton method to compute Nash equilibria
    • Govindan, S., and Wilson, R. 2003. A global Newton method to compute Nash equilibria. Journal of Economic Theory 110:65-86.
    • (2003) Journal of Economic Theory , vol.110 , pp. 65-86
    • Govindan, S.1    Wilson, R.2
  • 5
    • 0346361829 scopus 로고    scopus 로고
    • Computing Nash equilibria by iterated polymatrix approximation
    • Govindan, S., and Wilson, R. 2004. Computing Nash equilibria by iterated polymatrix approximation. Journal of Economic Dynamics and Control 28:1229-1241.
    • (2004) Journal of Economic Dynamics and Control , vol.28 , pp. 1229-1241
    • Govindan, S.1    Wilson, R.2
  • 6
    • 0242635254 scopus 로고    scopus 로고
    • Graphical models for game theory
    • Kearns, M.; Littman, M.; and Singh, S. 2001. Graphical models for game theory. In UAI.
    • (2001) UAI
    • Kearns, M.1    Littman, M.2    Singh, S.3
  • 7
    • 84880906306 scopus 로고    scopus 로고
    • Multi-agent influence diagrams for representing and solving games
    • Koller, D., and Milch, B. 2001. Multi-agent influence diagrams for representing and solving games. In IJCAI.
    • (2001) IJCAI
    • Koller, D.1    Milch, B.2
  • 8
    • 33750738420 scopus 로고    scopus 로고
    • Game networks
    • LaMura, P. 2000. Game networks. In UAI.
    • (2000) UAI
    • LaMura, P.1
  • 10
    • 34848925497 scopus 로고    scopus 로고
    • Computing correlated equilibria in multiplayer games
    • Papadimitriou, C. 2005. Computing correlated equilibria in multiplayer games. In STOC. Available at http://www.cs.berkeley.edu/~christos/papers/cor.ps.
    • (2005) STOC
    • Papadimitriou, C.1
  • 11
    • 34250442766 scopus 로고
    • A class of games possessing pure-strategy Nash equilibria
    • Rosenthal, R. 1973. A class of games possessing pure-strategy Nash equilibria. Int. J. Game Theory 2:65-67.
    • (1973) Int. J. Game Theory , vol.2 , pp. 65-67
    • Rosenthal, R.1
  • 12
    • 0001081294 scopus 로고
    • Simplicial variable dimension algorithms for solving the nonlinear complementarity problem on a product of unit simplices using a general labelling
    • van der Laan, G.; Talman, A.; and van der Heyden, L. 1987. Simplicial variable dimension algorithms for solving the nonlinear complementarity problem on a product of unit simplices using a general labelling. Mathematics of OR 12(3):377-397.
    • (1987) Mathematics of OR , vol.12 , Issue.3 , pp. 377-397
    • Van Der Laan, G.1    Talman, A.2    Van Der Heyden, L.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.