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Volumn 2006, Issue , 2006, Pages 183-190

Two-D or not two-D: Gender implications of visual cognition in electronic games

(1)  Ziemek, Tina R a  

a NONE

Author keywords

3D navigation; Computer games; Games studies; Gender effects; Spatial abilities; Video games

Indexed keywords

CONSUMER ELECTRONICS; GAME THEORY; NAVIGATION; THREE DIMENSIONAL COMPUTER GRAPHICS; TWO DIMENSIONAL; VIDEO ON DEMAND; VISUALIZATION; DATA ACQUISITION; ELECTRONIC EQUIPMENT; THREE DIMENSIONAL;

EID: 33748688597     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (16)

References (30)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.