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Volumn 27, Issue 2, 2006, Pages 33-34

Cognitive architectures and general intelligent systems

Author keywords

[No Author keywords available]

Indexed keywords

COGNITIVE SYSTEMS; HIGH LEVEL LANGUAGES; KNOWLEDGE BASED SYSTEMS; KNOWLEDGE REPRESENTATION; LEARNING SYSTEMS;

EID: 33745908240     PISSN: 07384602     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Review
Times cited : (69)

References (22)
  • 2
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    • ACT-R/PM and Menu Selection: Applying a Cognitive Architecture to HCI
    • Byrne, M. D. 2001. ACT-R/PM and Menu Selection: Applying a Cognitive Architecture to HCI. International journal of Human-Computer Studies 55(l): 41-84.
    • (2001) International Journal of Human-Computer Studies , vol.55 , Issue.1 , pp. 41-84
    • Byrne, M.D.1
  • 7
    • 0031362561 scopus 로고    scopus 로고
    • An Overview of the Epic Architecture for Cognition and Performance with Application to Human-Computer Interaction
    • Kieras, D.; and Meyer, D. E. 1997. An Overview of the Epic Architecture for Cognition and Performance with Application to Human-Computer Interaction. Human-Computer Interaction 12(4): 391-438.
    • (1997) Human-Computer Interaction , vol.12 , Issue.4 , pp. 391-438
    • Kieras, D.1    Meyer, D.E.2
  • 10
    • 33646365064 scopus 로고    scopus 로고
    • Learning Recursive Control Programs from Problem Solving
    • Langley, P.; and Choi, D. 2006. Learning Recursive Control Programs from Problem Solving. Journal or Machine Learning Research. 7: 493-518.
    • (2006) Journal or Machine Learning Research , vol.7 , pp. 493-518
    • Langley, P.1    Choi, D.2
  • 12
    • 0002424902 scopus 로고
    • You Can't Play 20 Questions with Nature and Win: Projective Comments on the Papers of This Symposium
    • ed. W. G. Chase. New York: Academic Press
    • Newell, A. 1973. You Can't Play 20 Questions with Nature and Win: Projective Comments on the Papers of This Symposium. In Visual Information Processing ed. W. G. Chase. New York: Academic Press.
    • (1973) Visual Information Processing
    • Newell, A.1
  • 13
    • 49049136479 scopus 로고
    • The Knowledge Level
    • Newell, A. 1982. The Knowledge Level. Artificial Intelligence 18(1): 87-127.
    • (1982) Artificial Intelligence , vol.18 , Issue.1 , pp. 87-127
    • Newell, A.1
  • 15
    • 0013424377 scopus 로고
    • GPS, A Program That Simulates Human Thought
    • ed. H. Billing. Munich: Oldenbourg KG. Reprinted in Computers and Thought, ed. E. A. Feigenbaum and J. Feldman. New York: McGraw-Hill, 1963
    • Newell, A.; and Simon, H. A. 1961. GPS, A Program That Simulates Human Thought. In Lernende Automaten, ed. H. Billing. Munich: Oldenbourg KG. Reprinted in Computers and Thought, ed. E. A. Feigenbaum and J. Feldman. New York: McGraw-Hill, 1963.
    • (1961) Lernende Automaten
    • Newell, A.1    Simon, H.A.2
  • 16
    • 84976705975 scopus 로고
    • Computer Science as Empirical Enquiry: Symbols and Search
    • Newell, A.; and Simon, H. A. 1976. Computer Science as Empirical Enquiry: Symbols and Search. Communications of the ACM 19(3): 113-126.
    • (1976) Communications of the ACM , vol.19 , Issue.3 , pp. 113-126
    • Newell, A.1    Simon, H.A.2
  • 17
    • 33746611392 scopus 로고    scopus 로고
    • A Cognitive Model of Episodic Memory Integrated with a General Cognitive Architecture
    • Mahwah, NJ: Lawrence Erlbaum
    • Nuxoll, A.; and Laird, J. E. 2004. A Cognitive Model of Episodic Memory Integrated with a General Cognitive Architecture. In Proceedings of the Sixth International Conference on Cognitive Modeling, 220-225. Mahwah, NJ: Lawrence Erlbaum.
    • (2004) Proceedings of the Sixth International Conference on Cognitive Modeling , pp. 220-225
    • Nuxoll, A.1    Laird, J.E.2
  • 18
    • 0004218346 scopus 로고
    • Cambridge, U.K.: Cambridge University Press
    • Schank, R. C. 1982. Dynamic Memory. Cambridge, U.K.: Cambridge University Press.
    • (1982) Dynamic Memory
    • Schank, R.C.1
  • 19
    • 0035740527 scopus 로고    scopus 로고
    • From Implicit Skills to Explicit Knowledge: A Bottom-Up Model of Skill Learning
    • Sun, R.; Merrill, E.; and Peterson, T. 2001. From Implicit Skills to Explicit Knowledge: A Bottom-Up Model of Skill Learning. Cognitive Science 25(2): 203-244.
    • (2001) Cognitive Science , vol.25 , Issue.2 , pp. 203-244
    • Sun, R.1    Merrill, E.2    Peterson, T.3
  • 20
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    • Multi-Agent Systems
    • Sycara, K. 1998, Multi-Agent Systems. AI Magazine 19(2): 79-93.
    • (1998) AI Magazine , vol.19 , Issue.2 , pp. 79-93
    • Sycara, K.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.