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Volumn 12, Issue 4, 1997, Pages 391-438

An overview of the EPIC architecture for cognition and performance with application to human-computer interaction

Author keywords

[No Author keywords available]

Indexed keywords

COGNITIVE SYSTEMS; COMPUTER ARCHITECTURE; MATHEMATICAL MODELS;

EID: 0031362561     PISSN: 07370024     EISSN: None     Source Type: Journal    
DOI: 10.1207/s15327051hci1204_4     Document Type: Article
Times cited : (489)

References (18)
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    • Anderson, J.R.1
  • 5
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    • The acquisition and performance of text editing skill: A cognitive complexity analysis
    • Bovair, S., Kieras, D. E., & Polson, P. G. (1990). The acquisition and performance of text editing skill: A cognitive complexity analysis. Human-Computer Interaction, 5, 1-48.
    • (1990) Human-Computer Interaction , vol.5 , pp. 1-48
    • Bovair, S.1    Kieras, D.E.2    Polson, P.G.3
  • 6
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    • Visual search of computer command menus
    • H. Bouma & D. G. Bouwhuis (Eds.), London: Lawrence Erlbaum Associates, Inc.
    • Card, S. K. (1984). Visual search of computer command menus. In H. Bouma & D. G. Bouwhuis (Eds.), Attention and performance X: Control of language processes (pp. 97-108). London: Lawrence Erlbaum Associates, Inc.
    • (1984) Attention and Performance X: Control of Language Processes , pp. 97-108
    • Card, S.K.1
  • 11
    • 0027840057 scopus 로고
    • Project Ernestine: A validation of GOMS for prediction and explaining real-world task performance
    • Gray, W. D., John, B. E., & Atwood, M. E. (1993). Project Ernestine: A validation of GOMS for prediction and explaining real-world task performance. Human-Computer Interaction, 8, 237-309.
    • (1993) Human-Computer Interaction , vol.8 , pp. 237-309
    • Gray, W.D.1    John, B.E.2    Atwood, M.E.3
  • 12
    • 0000909010 scopus 로고
    • Eye movements
    • K. R. Boff, L. Kaufman, & J. P. Thomas (Eds.), New York: Wiley
    • Hallett, P. E. (1986). Eye movements. In K. R. Boff, L. Kaufman, & J. P. Thomas (Eds.), Handbook of perception and human performance (Vol. 1, pp. 10.1-10.112). New York: Wiley.
    • (1986) Handbook of Perception and Human Performance , vol.1
    • Hallett, P.E.1
  • 14
    • 0030348707 scopus 로고    scopus 로고
    • TYPIST: A theory of performance in skilled typing
    • John, B. E. (1996). TYPIST: A theory of performance in skilled typing. Human-Computer Interaction, 11, 321-355.
    • (1996) Human-Computer Interaction , vol.11 , pp. 321-355
    • John, B.E.1
  • 15
    • 0000186604 scopus 로고    scopus 로고
    • The GOMS family of user interface analysis techniques: Comparison and contrast
    • John, B. E., & Kieras, D. E. (1996). The GOMS family of user interface analysis techniques: Comparison and contrast. ACM Transactions on Computer-Human Interaction, 3, 320-351.
    • (1996) ACM Transactions on Computer-Human Interaction , vol.3 , pp. 320-351
    • John, B.E.1    Kieras, D.E.2
  • 16
    • 0347444260 scopus 로고
    • Predicting human performance in dual-task tracking and decision making with computational models using the EPIC architecture
    • Washington, DC: National Defense University
    • Kieras, D. & Meyer, D. (1995). Predicting human performance in dual-task tracking and decision making with computational models using the EPIC architecture. Proceedings of the First International Symposium on Command and Control Research and Technology, 314-325. Washington, DC: National Defense University.
    • (1995) Proceedings of the First International Symposium on Command and Control Research and Technology , pp. 314-325
    • Kieras, D.1    Meyer, D.2
  • 17
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    • Towards a practical GOMS model methodology for user interface design
    • M. Helander (Ed.), Amsterdam: North-Holland Elsevier
    • Kieras, D. E. (1988). Towards a practical GOMS model methodology for user interface design. In M. Helander (Ed.), Handbook of human-computer interaction (pp. 135-158). Amsterdam: North-Holland Elsevier.
    • (1988) Handbook of Human-computer Interaction , pp. 135-158
    • Kieras, D.E.1
  • 18
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    • Predictive engineering models based on the EPIC architecture for a multimodal high-performance human-computer interaction task
    • Kieras, D. E., Wood, S. D., & Meyer, D. E. (1997). Predictive engineering models based on the EPIC architecture for a multimodal high-performance human-computer interaction task. ACM Transactions on Computer-Human Interaction, 4, 230-275.
    • (1997) ACM Transactions on Computer-Human Interaction , vol.4 , pp. 230-275
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.