메뉴 건너뛰기




Volumn 3179, Issue , 2004, Pages 123-133

Variant design in immersive virtual reality: A markup language for scalable CSG parts

Author keywords

[No Author keywords available]

Indexed keywords


EID: 33745838671     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-30074-8_13     Document Type: Article
Times cited : (4)

References (13)
  • 1
    • 84944986628 scopus 로고
    • Virtual reality is for real
    • J. A. Adam. Virtual reality is for real. IEEE Spectrum, 30(10):22-29, 1993.
    • (1993) IEEE Spectrum , vol.30 , Issue.10 , pp. 22-29
    • Adam, J.A.1
  • 5
    • 0000181823 scopus 로고    scopus 로고
    • Prototyping and design for assembly analysis using multimodal virtual environments
    • R. Gupta, D. Whitney, and D. Zeltzer. Prototyping and design for assembly analysis using multimodal virtual environments. Computer-Aided Design, 29(8):585-597, 1997.
    • (1997) Computer-Aided Design , vol.29 , Issue.8 , pp. 585-597
    • Gupta, R.1    Whitney, D.2    Zeltzer, D.3
  • 11
    • 0037831744 scopus 로고
    • Virtual prototypes and product models in mechanical engineering
    • J. Rix, S. Haas, and J. Teixeira, editors, Chapman and Hall
    • M. J. Pratt. Virtual prototypes and product models in mechanical engineering. In J. Rix, S. Haas, and J. Teixeira, editors, Virtual Prototyping - Virtual environments and the product design process, pages 113-128. Chapman and Hall, 1995.
    • (1995) Virtual Prototyping - Virtual Environments and the Product Design Process , pp. 113-128
    • Pratt, M.J.1
  • 13
    • 0030215210 scopus 로고    scopus 로고
    • Dynamic Conceptualization in a Mechanical-Object Assembly Environment
    • I. Wachsmuth, B. Jung: Dynamic Conceptualization in a Mechanical-Object Assembly Environment. Artificial Intelligence Review 10(3-4):345-368, 1996.
    • (1996) Artificial Intelligence Review , vol.10 , Issue.3-4 , pp. 345-368
    • Wachsmuth, I.1    Jung, B.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.