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Volumn , Issue , 2003, Pages 79-84

Incorporating VR Databases into AI Knowledge Representations: A Framework for Intelligent Graphics Applications

Author keywords

Artificial Intelligence Techniques; Human Computer Interaction; Multimodal Interaction; Virtual Reality

Indexed keywords

ARTIFICIAL INTELLIGENCE; COMPUTER GRAPHICS; COMPUTER SIMULATION; DATABASE SYSTEMS; HUMAN COMPUTER INTERACTION; SEMANTICS; SYNCHRONIZATION; VIRTUAL REALITY; XML;

EID: 1542359481     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (17)

References (6)
  • 1
    • 0027560291 scopus 로고
    • What is a knowledge representation
    • Randall Davis, Howard Shrobe, and Peter Szolovits. What is a knowledge representation. AI Magazine, 14(1):17-33, 1993.
    • (1993) AI Magazine , vol.14 , Issue.1 , pp. 17-33
    • Davis, R.1    Shrobe, H.2    Szolovits, P.3
  • 4
    • 84949996250 scopus 로고    scopus 로고
    • A user-adaptive interface agency for interaction with a virtual environment
    • G. Weiss and S. Sen, editors, number 1042 in LNAI. Springer, Berlin
    • Britta Lenzmann and Ipke Wachsmuth. A user-adaptive interface agency for interaction with a virtual environment. In G. Weiss and S. Sen, editors, Adaption and Learning in Multi-Agent Systems, number 1042 in LNAI, pages 140-151. Springer, Berlin, 1996.
    • (1996) Adaption and Learning in Multi-agent Systems , pp. 140-151
    • Lenzmann, B.1    Wachsmuth, I.2
  • 6
    • 0030374684 scopus 로고    scopus 로고
    • Approximate world models: Incorporating qualitative and linguistic information into vision systems
    • Claudio S. Pinhanez and Aaron F. Bobick. Approximate world models: Incorporating qualitative and linguistic information into vision systems. In AAAI/IAAI, Vol. 2, pages 1116-1123, 1996.
    • (1996) AAAI/IAAI , vol.2 , pp. 1116-1123
    • Pinhanez, C.S.1    Bobick, A.F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.