메뉴 건너뛰기




Volumn 3804 LNCS, Issue , 2005, Pages 167-174

Comparing sphere-tree generators and hierarchy updates for deformable objects collision detection

Author keywords

[No Author keywords available]

Indexed keywords

ADAPTIVE MEDIAL AXIS; COLLISION DETECTION; DEFORMABLE OBJECTS; SPHERE-TREE GENERATORS;

EID: 33744823546     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11595755_21     Document Type: Conference Paper
Times cited : (11)

References (16)
  • 1
    • 12844259871 scopus 로고    scopus 로고
    • Adaptive medial-axis aproximation for sphere-tree construction
    • Bradshaw, G., O'Sullivan, C.: Adaptive medial-axis aproximation for sphere-tree construction. ACM Transactions on Graphics 23 (2004) 1-26
    • (2004) ACM Transactions on Graphics , vol.23 , pp. 1-26
    • Bradshaw, G.1    O'Sullivan, C.2
  • 6
    • 0001779112 scopus 로고    scopus 로고
    • Efficient collision detection of complex deformable models using aabb trees
    • van den Bergen, G.: Efficient collision detection of complex deformable models using aabb trees. J. Graph. Tools 2 (1997) 1-13
    • (1997) J. Graph. Tools , vol.2 , pp. 1-13
    • Van Den Bergen, G.1
  • 7
    • 0030189581 scopus 로고    scopus 로고
    • Approximating polyhedra with spheres for time-critical collision detection
    • Hubbard, P.: Approximating polyhedra with spheres for time-critical collision detection. IEEE Transactions on Visualization and Computer Graphics 15 (1996) 179-210
    • (1996) IEEE Transactions on Visualization and Computer Graphics , vol.15 , pp. 179-210
    • Hubbard, P.1
  • 9
    • 13544260256 scopus 로고    scopus 로고
    • Hierarchical techniques in collision detection for cloth animation
    • Mezger, J., Kimmerle, S., Etzmuss, O.: Hierarchical techniques in collision detection for cloth animation. Journal of WSCG 11 (2003) 322-329
    • (2003) Journal of WSCG , vol.11 , pp. 322-329
    • Mezger, J.1    Kimmerle, S.2    Etzmuss, O.3
  • 10
    • 0342468778 scopus 로고    scopus 로고
    • Graceful degradation of collision handling in physically based animation
    • Dingliana, J., O'Sullivan, C.: Graceful degradation of collision handling in physically based animation. Computer Graphics Forum 19 (2000) 239-248
    • (2000) Computer Graphics Forum , vol.19 , pp. 239-248
    • Dingliana, J.1    O'Sullivan, C.2
  • 11
    • 12844265267 scopus 로고    scopus 로고
    • BD-Tree: Output-sensitive collision detection for reduced deformable models
    • James, D., Pai, D.: BD-Tree: Output-sensitive collision detection for reduced deformable models. ACM Transactions on Graphics (SIGGRAPH 2004) 23 (2004)
    • (2004) ACM Transactions on Graphics (SIGGRAPH 2004) , vol.23
    • James, D.1    Pai, D.2
  • 15
    • 0029325939 scopus 로고
    • Collision detection for animation using sphere-trees
    • Palmer, I., Grimsdale, R.: Collision detection for animation using sphere-trees. Computer Graphics Forum 14 (1995) 105-116
    • (1995) Computer Graphics Forum , vol.14 , pp. 105-116
    • Palmer, I.1    Grimsdale, R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.