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Volumn 34, Issue 4, 2003, Pages 488-494

Simulation and gaming: Introduction to the art and science of design

Author keywords

[No Author keywords available]

Indexed keywords


EID: 33646388693     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/1046878103258195     Document Type: Article
Times cited : (19)

References (15)
  • 1
    • 33646426422 scopus 로고    scopus 로고
    • A case study in the design of interactive storytelling
    • Bizzocchi, J., & Woodbury, R. (2003). A case study in the design of interactive storytelling. Simulation & Gaming, 34, 550-568.
    • (2003) Simulation & Gaming , vol.34 , pp. 550-568
    • Bizzocchi, J.1    Woodbury, R.2
  • 6
    • 33646401135 scopus 로고    scopus 로고
    • The emerging field of simulation and gaming: Meanings of a retrospect
    • Klabbers, J. H. G. (2001). The emerging field of simulation and gaming: Meanings of a retrospect. Simulation & Gaming, 32, 471-480.
    • (2001) Simulation & Gaming , vol.32 , pp. 471-480
    • Klabbers, J.H.G.1
  • 7
    • 28844448824 scopus 로고    scopus 로고
    • Gaming and simulation: Principles of a science of design
    • Klabbers, J. H. G. (2003). Gaming and simulation: Principles of a science of design. Simulation & Gaming, 34, 569-591.
    • (2003) Simulation & Gaming , vol.34 , pp. 569-591
    • Klabbers, J.H.G.1
  • 8
    • 33646431465 scopus 로고    scopus 로고
    • Creating effective interactive learning environments and learning organizations through gaming simulation design
    • Kriz, W. (2003). Creating effective interactive learning environments and learning organizations through gaming simulation design. Simulation & Gaming, 34, 495-511.
    • (2003) Simulation & Gaming , vol.34 , pp. 495-511
    • Kriz, W.1
  • 11
    • 33646405485 scopus 로고    scopus 로고
    • Designing management education: Practice what you teach
    • Romme, G. A., & Putzel, R. (2003). Designing management education: Practice what you teach. Simulation & Gaming, 34, 512-530.
    • (2003) Simulation & Gaming , vol.34 , pp. 512-530
    • Romme, G.A.1    Putzel, R.2
  • 12
    • 33646390970 scopus 로고    scopus 로고
    • Simulation gaming for organization development
    • Ruohomäki, V. (2003). Simulation gaming for organization development. Simulation & Gaming, 34, 531-549.
    • (2003) Simulation & Gaming , vol.34 , pp. 531-549
    • Ruohomäki, V.1
  • 14
    • 0036429936 scopus 로고    scopus 로고
    • Comparing the epistemologies of scientific disciplines in two distinct domains: Modern physics versus social sciences
    • Van Gigch, J. (2002). Comparing the epistemologies of scientific disciplines in two distinct domains: Modern physics versus social sciences. Systems Research and Behavioral Science, 19, 551-562.
    • (2002) Systems Research and Behavioral Science , vol.19 , pp. 551-562
    • Van Gigch, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.