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Volumn 3711 LNCS, Issue , 2005, Pages 180-191

Gamble - A multiuser game with an embodied conversational agent

Author keywords

[No Author keywords available]

Indexed keywords

GAME THEORY; HUMAN COMPUTER INTERACTION; USER INTERFACES;

EID: 33646175732     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/11558651_18     Document Type: Conference Paper
Times cited : (8)

References (23)
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  • 2
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    • We are not amused - But how do you know? User states in a multi-modal dialogue system
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  • 6
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    • Designing embodied conversational agents
    • Justine Cassell, Joseph Sullivan, Scott Prevost, and Elisabeth Churchill, editors, MIT Press, Cambridge, MA
    • Justine Cassell, Timothy Bickmore, Lee Campbell, Hannes Vilhjalmsson, and Hao Yan. Designing embodied conversational agents. In Justine Cassell, Joseph Sullivan, Scott Prevost, and Elisabeth Churchill, editors, Embodied conversational agents, pages 29-63. MIT Press, Cambridge, MA, 2000.
    • (2000) Embodied Conversational Agents , pp. 29-63
    • Cassell, J.1    Bickmore, T.2    Campbell, L.3    Vilhjalmsson, H.4    Yan, H.5
  • 7
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    • Human pacman: A mobile entertainment system with ubiquitous computing and tangible interaction over a wide outdoor area
    • L. Chittaro, editor, Springer, Berlin, Heidelberg
    • Adrian David Cheok, Siew Wan Fong, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farzbiz, and Yu Li. Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area. In L. Chittaro, editor, Mobile HCI 2003, pages 209-224. Springer, Berlin, Heidelberg, 2003.
    • (2003) Mobile HCI 2003 , pp. 209-224
    • Cheok, A.D.1    Fong, S.W.2    Goh, K.H.3    Yang, X.4    Liu, W.5    Farzbiz, F.6    Li, Y.7
  • 10
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    • Developing HMM-based recognizers with ESMERALDA
    • V. Matoušek, P. Mautner, J. Ocelíková, and P. Sojka, editors, Springer, Berlin, Heidelberg
    • G. A. Fink. Developing HMM-based recognizers with ESMERALDA. In V. Matoušek, P. Mautner, J. Ocelíková, and P. Sojka, editors, Lecture notes in artificial intelligence, pages 229-234. Springer, Berlin, Heidelberg, 1999.
    • (1999) Lecture Notes in Artificial Intelligence , pp. 229-234
    • Fink, G.A.1
  • 12
    • 0002807285 scopus 로고
    • The "big five" factor taxonomy: Dimensions of personality in the natural language and in questionnaires
    • L. A. Pervin, editor, Guilford, New York
    • O. P. John. The "Big Five" factor taxonomy: Dimensions of personality in the natural language and in questionnaires. In L. A. Pervin, editor, Handbook of personality: Theory and research, pages 66-100. Guilford, New York, 1990.
    • (1990) Handbook of Personality: Theory and Research , pp. 66-100
    • John, O.P.1
  • 13
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    • Max - A multimodal assistant in virtual reality construction
    • Stefan Kopp, Bernhard Jung, Nadine Lessmann, and Ipke Wachsmuth. Max - A Multimodal Assistant in Virtual Reality Construction. KI - Künstliche Intelligenz, (4):11-17, 2003.
    • (2003) KI - Künstliche Intelligenz , Issue.4 , pp. 11-17
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  • 14
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  • 17
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    • Catch me if you can - Exploring lying agents in social settings
    • Matthias Rehm and Elisabeth André. Catch me if you can - Exploring lying agents in social settings. In Proceedings of AAMAS'05, 2005.
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  • 18
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    • Where do they look? Gaze behaviors of multiple users interacting with an embodied conversational agent
    • Matthias Rehm and Elisabeth André. Where do they look? Gaze Behaviors of Multiple Users Interacting with an Embodied Conversational Agent. In Proceedings of Intelligent Virtual Agents (IVA), 2005.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.