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Volumn 17, Issue 1, 2006, Pages 59-67

Realistic, real-time rendering of ocean waves

Author keywords

Real time rendering; Reflectance; Shading models

Indexed keywords

BUMP-MAPPED PLANE; FRESNEL EFFECTS; REAL-TIME RENDERING; SHADING MODELS;

EID: 33644894467     PISSN: 15464261     EISSN: 1546427X     Source Type: Journal    
DOI: 10.1002/cav.74     Document Type: Article
Times cited : (24)

References (11)
  • 6
    • 84989528907 scopus 로고
    • An inexpensive BRDF model for physically-based rendering
    • Schlick C. An inexpensive BRDF model for physically-based rendering. Computer Graphics Forum 1994; 13(3): 233-246.
    • (1994) Computer Graphics Forum , vol.13 , Issue.3 , pp. 233-246
    • Schlick, C.1
  • 10
    • 85022113573 scopus 로고    scopus 로고
    • Hardware accelerated shading and lighting
    • Heidrich W, Seidel H-P. Realistic, hardware accelerated shading and lighting. In ACM SIGGRAPH, 1999; pp. 171-178.
    • (1999) ACM SIGGRAPH , pp. 171-178
    • Heidrich, W.1    Realistic, S.H.-P.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.