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Volumn , Issue , 2001, Pages 141-144

From concrete experiences to abstract formalisms: Learning with interactive simulations that combine physical and computational media

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER AIDED INSTRUCTION; DESIGN; SOCIAL ASPECTS;

EID: 3042651714     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICALT.2001.943882     Document Type: Conference Paper
Times cited : (2)

References (14)
  • 2
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    • Brown, J., Collins, A. & Duguid, P. (1989). Situated cognition and the culture of learning. Educational Researcher, 18(1), 32-42.
    • (1989) Educational Researcher , vol.18 , Issue.1 , pp. 32-42
    • Brown, J.1    Collins, A.2    Duguid, P.3
  • 3
    • 0002232166 scopus 로고    scopus 로고
    • From practice fields to communities of practice
    • Jonassen, D. & Land, S. . Lawrence Erlbaum Associates, Publishers
    • Barab, S & Duffy, T. (2000) From Practice Fields to Communities of Practice. In Jonassen, D. & Land, S. Theoretical Foundations of Learning Environments. Lawrence Erlbaum Associates, Publishers.
    • (2000) Theoretical Foundations of Learning Environments
    • Barab, S.1    Duffy, T.2
  • 7
    • 34249769698 scopus 로고
    • Perspectives on the design of human-computer interactions: Issues and implications
    • Gavora, M; & Hannafin, M. (1995). Perspectives on the design of human-computer interactions: issues and implications. Instructional Science 22: 445-477.
    • (1995) Instructional Science , vol.22 , pp. 445-477
    • Gavora, M.1    Hannafin, M.2
  • 10
    • 84894189026 scopus 로고    scopus 로고
    • Evaluating the impact of learning with simulations that combine physical and computational media
    • Milrad, M. (2001). Evaluating the Impact of Learning with Simulations that Combine Physical and Computational Media. In preparation, to be submitted to Computers in Human Behavior.
    • (2001) Computers in Human Behavior
    • Milrad, M.1
  • 11
    • 0002065403 scopus 로고
    • A model to design computer exploratory software for science and mathematics
    • Springer-Verlag
    • Modoro, V. (1993). A Model to Design Computer Exploratory Software for Science and Mathematics. In Simulation-Based Experiential Learning. Springer-Verlag.
    • (1993) Simulation-Based Experiential Learning
    • Modoro, V.1
  • 12
    • 26444473891 scopus 로고    scopus 로고
    • Evaluation criteria for scaffolding in learner-centered tools
    • Quintana, C., Fretz, E., Krajcik, J & Soloway, E. (2000). Evaluation Criteria for Scaffolding in Learner-Centered Tools, Proceedings of CHI '2000, 189-190.
    • (2000) Proceedings of CHI , pp. 189-190
    • Quintana, C.1    Fretz, E.2    Krajcik, J.3    Soloway, E.4
  • 14
    • 0043142962 scopus 로고    scopus 로고
    • Growing up in the culture of simulation
    • P. Denning, and R. Metcalfe, (Eds). Springer-Verlag. New York, Inc
    • Turkle, S. (1997). Growing Up in the Culture of Simulation. In P. Denning, and R. Metcalfe, (Eds), Beyond Calculation: The Next Fifty Years of Computing. Springer-Verlag. New York, Inc.
    • (1997) Beyond Calculation: The Next Fifty Years of Computing
    • Turkle, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.