-
1
-
-
0003547873
-
-
Washington, DC: American Association of University Women Educational Foundation.
-
American Association of University Women (1998). Separated by sex: A critical look at single-sex education for girls. Washington, DC: American Association of University Women Educational Foundation.
-
(1998)
Separated by Sex: A Critical Look at Single-sex Education for Girls
-
-
-
2
-
-
0003790361
-
-
Washington, DC: American Association of University Women Educational Foundation
-
American Association of University Women (1999). Gender gaps: Where schools still fail our children. Washington, DC: American Association of University Women Educational Foundation.
-
(1999)
Gender Gaps: Where Schools Still Fail our Children
-
-
-
3
-
-
0003817213
-
-
Washington, DC: American Association of University Women Educational Foundation
-
American Association of University Women (2000). Tech savvy: Educating girls in the new computer age. Washington, DC: American Association of University Women Educational Foundation.
-
(2000)
Tech Savvy: Educating Girls in the New Computer Age
-
-
-
4
-
-
0003575110
-
-
New York: Basic Books
-
Belenky, M. F., Clinchy, B. M., Goldberger, N. R., & Tarule, J. M. (1986). Women's ways of knowing. New York: Basic Books.
-
(1986)
Women's Ways of Knowing
-
-
Belenky, M.F.1
Clinchy, B.M.2
Goldberger, N.R.3
Tarule, J.M.4
-
5
-
-
0001617173
-
The non-neutrality of educational computer software
-
Birahimah, K. (1993). The non-neutrality of educational computer software. Computer Education, 20:4, 283-290.
-
(1993)
Computer Education
, vol.20
, Issue.4
, pp. 283-290
-
-
Birahimah, K.1
-
6
-
-
0011294046
-
Introduction: Mapping the terrain of feminist cyberscapes
-
K. Blair & P. Takayoshi (Eds.), Stamford, CT: Ablex Publishing
-
Blair, K., & Takayoshi, P. (1999). Introduction: Mapping the terrain of feminist cyberscapes. In K. Blair & P. Takayoshi (Eds.), Feminist cyberscapes: Mapping gendered academic spaces (pp. 377-404). Stamford, CT: Ablex Publishing.
-
(1999)
Feminist Cyberscapes: Mapping Gendered Academic Spaces
, pp. 377-404
-
-
Blair, K.1
Takayoshi, P.2
-
7
-
-
14644444988
-
Opening technology to girls
-
Brunner, C. (1997). Opening technology to girls. Electronic Learning, 16, 55.
-
(1997)
Electronic Learning
, vol.16
, pp. 55
-
-
Brunner, C.1
-
8
-
-
3042593153
-
Girl games and technological desire
-
J. Cassell & H. Jenkins (Eds.), Cambridge, MA: MIT Press
-
Brunner, C., Bennett, D., & Honey, M. (1998). Girl games and technological desire. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 72-87). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 72-87
-
-
Brunner, C.1
Bennett, D.2
Honey, M.3
-
10
-
-
21144436560
-
-
Retrieved September 18, 2001
-
Camp, T., Miller, K., & Davies, V. (2000). The incredible shrinking pipeline unlikely to reverse. Retrieved September 18, 2001 from http://www.mines.edu/fs_home/tcamp/new-study/new-study.html.
-
(2000)
The Incredible Shrinking Pipeline Unlikely to Reverse
-
-
Camp, T.1
Miller, K.2
Davies, V.3
-
11
-
-
11144349573
-
Storytelling as a nexus of change in the relationship between gender and technology: A feminist approach to software design
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Cassell, J. (1998). Storytelling as a nexus of change in the relationship between gender and technology: A feminist approach to software design. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 298-327). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 298-327
-
-
Cassell, J.1
-
12
-
-
0001694559
-
Chess for girls? Feminism and computer games
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Cassell, J., & Jenkins, H. (1998). Chess for girls? Feminism and computer games. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 2-45). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 2-45
-
-
Cassell, J.1
Jenkins, H.2
-
14
-
-
0000274880
-
Situational stress as a consequence of sex-stereotyped software
-
Cooper, J., Hall, J., & Huff, C. (1990). Situational stress as a consequence of sex-stereotyped software. Personality and Social Psychology Bulletin, 16, 419-429.
-
(1990)
Personality and Social Psychology Bulletin
, vol.16
, pp. 419-429
-
-
Cooper, J.1
Hall, J.2
Huff, C.3
-
15
-
-
5544242222
-
I'm a stranger here myself: A consideration of women in computing
-
(March) Cleveland, OH: Association for Computing Machinery
-
Cottrell, J. (1992, March). I'm a stranger here myself: A consideration of women in computing. ACM conference proceedings on user services (pp. 71-76). Cleveland, OH: Association for Computing Machinery.
-
(1992)
ACM Conference Proceedings on User Services
, pp. 71-76
-
-
Cottrell, J.1
-
16
-
-
0001921527
-
How hard can it be?
-
L. Cherney & E. R. Weise (Eds.), Seattle: Seal Press
-
Coyle, K. (1996). How hard can it be? In L. Cherney & E. R. Weise (Eds.), Wired women: Gender and new realities in Cyberspace (pp. 42-55). Seattle: Seal Press.
-
(1996)
Wired Women: Gender and New Realities in Cyberspace
, pp. 42-55
-
-
Coyle, K.1
-
17
-
-
3042653113
-
A league of their own: Gender, technology, and instructional practices
-
Atlantic City, NJ: NECC
-
Craig, D.V. (1999). A league of their own: Gender, technology, and instructional practices. Proceedings of the National Educational Computing Conference (pp. 57-70). Atlantic City, NJ: NECC.
-
(1999)
Proceedings of the National Educational Computing Conference
, pp. 57-70
-
-
Craig, D.V.1
-
18
-
-
0033235190
-
Effects of classroom gender composition on adolescents' computer-related attitudes and future intentions
-
Crombie, G., & Armstrong, P. I. (1999). Effects of classroom gender composition on adolescents' computer-related attitudes and future intentions. Journal of Educational Computing Research, 20, 317-327.
-
(1999)
Journal of Educational Computing Research
, vol.20
, pp. 317-327
-
-
Crombie, G.1
Armstrong, P.I.2
-
19
-
-
0038630620
-
Retooling play: Dystopia, dysphoria, and difference
-
J. Cassell & H. Jenkins (Eds.), Cambridge, MA: MIT Press
-
de Castell, S., & Bryson, M. (1998). Retooling play: Dystopia, dysphoria, and difference. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 232-261). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 232-261
-
-
De Castell, S.1
Bryson, M.2
-
20
-
-
0025513566
-
Women and computing
-
Frenkel, K. (1990). Women and computing. Communications of the ACM, 33:1, 34-46.
-
(1990)
Communications of the ACM
, vol.33
, Issue.1
, pp. 34-46
-
-
Frenkel, K.1
-
22
-
-
21344493768
-
Mediated messages: Gender, class, and cosmos in home video games
-
Gailey, C. (1993). Mediated messages: Gender, class, and cosmos in home video games. Journal of Popular Culture, 27, 81-97.
-
(1993)
Journal of Popular Culture
, vol.27
, pp. 81-97
-
-
Gailey, C.1
-
24
-
-
0007069951
-
Feminist research in computers and composition
-
K. Blair & P. Takayoshi (Eds.), Stamford, CT: Ablex Publishing
-
Gerrard, L. (1999). Feminist research in computers and composition. In K. Blair & P. Takayoshi (Eds.), Feminist cyberscapes: Mapping gendered academic spaces (pp. 377-404). Stamford, CT: Ablex Publishing.
-
(1999)
Feminist Cyberscapes: Mapping Gendered Academic Spaces
, pp. 377-404
-
-
Gerrard, L.1
-
26
-
-
0011866869
-
Mapping women's global communications and networking
-
W. Harcourt (Ed.), London and New York: Zed Books
-
Gittler, A. M. (1999). Mapping women's global communications and networking. In W. Harcourt (Ed.), Women @ internet: Creating new cultures in Cyberspace (pp. 91-101). London and New York: Zed Books.
-
(1999)
Women @ Internet: Creating New Cultures in Cyberspace
, pp. 91-101
-
-
Gittler, A.M.1
-
27
-
-
4644286250
-
An interview with Brenda Laurel
-
J. Cassell & H. Jenkins (Eds.) Cambridge, MA: MIT Press
-
Glos, J., & Goldin, S. (1998). An interview with Brenda Laurel. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 118-135). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 118-135
-
-
Glos, J.1
Goldin, S.2
-
28
-
-
0010681642
-
Sex differences in toy play use and use of video games
-
J. H. Goldstein (Ed.). New York: Cambridge University Press
-
Goldstein, J. H. (1994). Sex differences in toy play use and use of video games. In J. H. Goldstein (Ed.), Toys, play, and child development (pp. 110-129). New York: Cambridge University Press.
-
(1994)
Toys, Play, and Child Development
, pp. 110-129
-
-
Goldstein, J.H.1
-
29
-
-
0038620361
-
Engaging girls with computers through software games
-
Gorriz, C. M., & Medina, C. (2000). Engaging girls with computers through software games. Communications of the ACM, 43:1, 42-49.
-
(2000)
Communications of the ACM
, vol.43
, Issue.1
, pp. 42-49
-
-
Gorriz, C.M.1
Medina, C.2
-
32
-
-
3242723222
-
Meet the new surfer girls
-
August 21
-
Hamilton, A. (2000, August 21). Meet the new surfer girls. Time, 156:8, 67.
-
(2000)
Time
, vol.156
, Issue.8
, pp. 67
-
-
Hamilton, A.1
-
33
-
-
0004213392
-
-
Norwood, NJ: Ablex Publishing
-
Harel, I. (1991). Children designers. Norwood, NJ: Ablex Publishing.
-
(1991)
Children Designers
-
-
Harel, I.1
-
34
-
-
0003422648
-
-
Los Angeles: Higher Education Research Institute
-
Higher Education Research Institute, UCLA Graduate School of Education and Information Studies (2001). The American freshman: National norms for fall 2000. Los Angeles: Higher Education Research Institute.
-
(2001)
The American Freshman: National Norms for Fall 2000
-
-
-
35
-
-
0040905370
-
Gender representations in mathematics software
-
Hodes, C. (1996). Gender representations in mathematics software. Journal of Educational Technology Systems, 24:1, 64-73.
-
(1996)
Journal of Educational Technology Systems
, vol.24
, Issue.1
, pp. 64-73
-
-
Hodes, C.1
-
36
-
-
0037962679
-
Voices from the combat zone: Game grrlz talk back
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Jenkins, H. (1998a). Voices from the combat zone: Game grrlz talk back. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 328-341). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 328-341
-
-
Jenkins, H.1
-
37
-
-
0000938419
-
Complete freedom of movement: Video games as gendered play spaces
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Jenkins, H. (1998b). Complete freedom of movement: Video games as gendered play spaces. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 262-297). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 262-297
-
-
Jenkins, H.1
-
39
-
-
3042652452
-
Video game designs by girls and boys: Variability and consistency of gender differences
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Kafai, Y. (1998). Video game designs by girls and boys: Variability and consistency of gender differences. In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 90-114). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 90-114
-
-
Kafai, Y.1
-
42
-
-
30244555175
-
The cyber sisters club: Using the Internet to bridge the technology gap with inner city girls
-
Lichtman, J. (1998). The cyber sisters club: Using the Internet to bridge the technology gap with inner city girls. THE Journal, 26:5, 47.
-
(1998)
THE Journal
, vol.26
, Issue.5
, pp. 47
-
-
Lichtman, J.1
-
43
-
-
0000189620
-
Fostering equitable consequences from computer learning environments
-
Linn, M. C. (1985). Fostering equitable consequences from computer learning environments. Sex Roles, 13, 229-240.
-
(1985)
Sex Roles
, vol.13
, pp. 229-240
-
-
Linn, M.C.1
-
44
-
-
84989547907
-
Access to information technologies among school-age children: Implications for a democratic society
-
Martinez, M. E. (1994). Access to information technologies among school-age children: Implications for a democratic society. Journal of the American Society for Information Science, 45, 395-400.
-
(1994)
Journal of the American Society for Information Science
, vol.45
, pp. 395-400
-
-
Martinez, M.E.1
-
47
-
-
21844494321
-
Computer use by school-age children: Trends, patterns, and predictors
-
Rocheleau, B. (1995). Computer use by school-age children: trends, patterns, and predictors. Journal of Educational Computing Research, 12:1, 1-17.
-
(1995)
Journal of Educational Computing Research
, vol.12
, Issue.1
, pp. 1-17
-
-
Rocheleau, B.1
-
48
-
-
84991152865
-
Video game use and the development of socio-cognitive abilities in children: Three surveys of elementary school students
-
Sakamoto, A. (1994). Video game use and the development of socio-cognitive abilities in children: Three surveys of elementary school students. Journal of Applied Social Psychology, 24, 21-24.
-
(1994)
Journal of Applied Social Psychology
, vol.24
, pp. 21-24
-
-
Sakamoto, A.1
-
51
-
-
0035151754
-
Gender, Internet and computer attitudes and experiences
-
Schumacher, P., & Morahan-Martin, J. (2001). Gender, Internet and computer attitudes and experiences. Computers in Human Behavior, 17, 95-110.
-
(2001)
Computers in Human Behavior
, vol.17
, pp. 95-110
-
-
Schumacher, P.1
Morahan-Martin, J.2
-
54
-
-
0007066440
-
Computer games for girls: What makes them play?
-
J. Cassell & H. Jenkins (Eds.). Cambridge, MA: MIT Press
-
Subrahmanyam, K., & Greenfield, P. M. (1998). Computer games for girls: What makes them play? In J. Cassell & H. Jenkins (Eds.), From Barbie to Mortal Kombat: Gender and computer games (pp. 46-71). Cambridge, MA: MIT Press.
-
(1998)
From Barbie to Mortal Kombat: Gender and Computer Games
, pp. 46-71
-
-
Subrahmanyam, K.1
Greenfield, P.M.2
-
55
-
-
0002688370
-
Computational reticence: Why women fear the intimate machine
-
C. Kramarae (Ed.). New York: Routledge
-
Turkle, S. (1988). Computational reticence: Why women fear the intimate machine. In C. Kramarae (Ed.), Technology and women's voices (pp. 41-61). New York: Routledge.
-
(1988)
Technology and Women's Voices
, pp. 41-61
-
-
Turkle, S.1
-
56
-
-
0003441938
-
-
Washington, DC: U.S. Government Printing Office
-
U.S. Bureau of the Census. (2000). Statistical Abstract of the United States: 2000. Washington, DC: U.S. Government Printing Office.
-
(2000)
Statistical Abstract of the United States: 2000
-
-
-
58
-
-
0842269170
-
Networking women and grrls with information/communication technology
-
D. Bell & B. M. Kennedy (Eds.). London and New York: Routledge
-
Wakeford, N. (2000). Networking women and grrls with information/communication technology. In D. Bell & B. M. Kennedy (Eds.), The cybercultures reader (pp. 350-359). London and New York: Routledge.
-
(2000)
The Cybercultures Reader
, pp. 350-359
-
-
Wakeford, N.1
-
60
-
-
34250083303
-
Gender roles, computer attitudes, and dyadic computer interaction performance in college students
-
Williams, S. W., Ogletree, S. M., Woodburn, W., & Raffeld P. (1993). Gender roles, computer attitudes, and dyadic computer interaction performance in college students. Sex Roles, 29, 515-525.
-
(1993)
Sex Roles
, vol.29
, pp. 515-525
-
-
Williams, S.W.1
Ogletree, S.M.2
Woodburn, W.3
Raffeld, P.4
-
61
-
-
85010618999
-
Gender differences in student attitudes toward computers
-
Young, B. J. (2000). Gender differences in student attitudes toward computers. Journal of Research on Computing in Education, 33, 204-216.
-
(2000)
Journal of Research on Computing in Education
, vol.33
, pp. 204-216
-
-
Young, B.J.1
|