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Volumn 2, Issue , 2005, Pages 898-903

Software testing by active learning for commercial games

Author keywords

[No Author keywords available]

Indexed keywords

COMMERCIAL GAMES; SEMI-AUTOMATED GAMEPLAY ANALYSIS (SAGA); SOFTWARE TESTING; VIDEO GAMES;

EID: 29344464633     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (25)

References (17)
  • 11
    • 0025399116 scopus 로고
    • Empirically guided software development using metric-based classification trees
    • Porter, A. A., and Selby, R. W. 1990. Empirically guided software development using metric-based classification trees. IEEE Software 7(2):46-54.
    • (1990) IEEE Software , vol.7 , Issue.2 , pp. 46-54
    • Porter, A.A.1    Selby, R.W.2
  • 13
    • 1242285091 scopus 로고    scopus 로고
    • Active sampling for class probability estimation and ranking
    • Saar-Tsechansky, M., and Provost, F. 2004. Active sampling for class probability estimation and ranking. Machine Learning 54(2): 153-178.
    • (2004) Machine Learning , vol.54 , Issue.2 , pp. 153-178
    • Saar-Tsechansky, M.1    Provost, F.2
  • 14
    • 17844361963 scopus 로고    scopus 로고
    • On the performance of estimation of distribution algorithms applied to software testing
    • Sagarna, R., and Lozano, J. A. 2005. On the Performance of Estimation of Distribution Algorithms Applied to Software Testing. Applied Artificial Intelligence.
    • (2005) Applied Artificial Intelligence
    • Sagarna, R.1    Lozano, J.A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.