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Volumn , Issue , 2003, Pages 60-67

Towards tangibility in gameplay: Building a tangible affective interface for a computer game

Author keywords

Affective computing; Synthetic characters; Tangible interfaces

Indexed keywords

ANIMATION; COMPUTATIONAL METHODS; GAME THEORY; GESTURE RECOGNITION; GRAPHICAL USER INTERFACES; INTERACTIVE COMPUTER GRAPHICS; MULTIMEDIA SYSTEMS; ROBUSTNESS (CONTROL SYSTEMS);

EID: 18844433554     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (20)

References (14)
  • 6
    • 0003446328 scopus 로고    scopus 로고
    • The affective tigger: A study on the construction of an emotionaly reactive toy
    • MIT
    • D. Kirsch. The affective tigger: a study on the construction of an emotionaly reactive toy. Technical Report TR-496, MIT, 1999.
    • (1999) Technical Report , vol.TR-496
    • Kirsch, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.