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Volumn , Issue , 2003, Pages 60-67
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Towards tangibility in gameplay: Building a tangible affective interface for a computer game
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Author keywords
Affective computing; Synthetic characters; Tangible interfaces
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Indexed keywords
ANIMATION;
COMPUTATIONAL METHODS;
GAME THEORY;
GESTURE RECOGNITION;
GRAPHICAL USER INTERFACES;
INTERACTIVE COMPUTER GRAPHICS;
MULTIMEDIA SYSTEMS;
ROBUSTNESS (CONTROL SYSTEMS);
AFFECTIVE COMPUTING;
SENTOY;
SYNTHETIC CHARACTERS;
TANGIBLE INTERFACES;
USER INTERFACES;
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EID: 18844433554
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (20)
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References (14)
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