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Volumn , Issue , 2002, Pages 349-355
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Using a Wizard of Oz study to inform the design of SenToy
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Author keywords
Affective interaction; Tangible user interface; User evaluation; Wizard of Oz study
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Indexed keywords
ADVENTURE GAMES;
AFFECTIVE INTERACTION;
CONTROL INTERFACES;
DESIGN PROCESS;
DEVICE DESIGN;
NATURAL LANGUAGE INTERFACES;
TANGIBLE USER INTERFACES;
USER EVALUATIONS;
USER MOVEMENT;
WIZARD OF OZ;
DESIGN;
HUMAN COMPUTER INTERACTION;
USER INTERFACES;
INTERACTIVE COMPUTER GRAPHICS;
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EID: 77953048810
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/778712.778762 Document Type: Conference Paper |
Times cited : (19)
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References (17)
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