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Volumn 29, Issue 3, 2005, Pages 341-351

Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene

Author keywords

Collision detection; Deformable objects; Haptic rendering

Indexed keywords

ALGORITHMS; COMPUTER HARDWARE; FINITE ELEMENT METHOD; HAPTIC INTERFACES; HUMAN COMPUTER INTERACTION; MATHEMATICAL MODELS; VIRTUAL REALITY;

EID: 18844413556     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.cag.2005.03.010     Document Type: Article
Times cited : (13)

References (20)
  • 17
    • 18844380301 scopus 로고    scopus 로고
    • Immersion, http://www.immersion.com.
  • 18
    • 0036778825 scopus 로고    scopus 로고
    • A Discrete Mechanics Model for deformable bodies
    • J. Jansson, and J. Vergeest A Discrete Mechanics Model for deformable bodies Journal of Computer-Aided Design 34 12 2002 913 928
    • (2002) Journal of Computer-Aided Design , vol.34 , Issue.12 , pp. 913-928
    • Jansson, J.1    Vergeest, J.2
  • 19
    • 0003277213 scopus 로고    scopus 로고
    • Proximity queries and penetration depth computation on 3D game objects
    • van den Bergen G. Proximity queries and penetration depth computation on 3D game objects. Game Developers Conference, 2001.
    • (2001) Game Developers Conference
    • Van Den Bergen, G.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.