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Volumn 21, Issue 1, 2005, Pages 37-41

A gaming adventure

Author keywords

[No Author keywords available]

Indexed keywords

ARTICLE; EDUCATION; GAME; HUMAN; METHODOLOGY; NURSING EDUCATION; PSYCHIATRIC NURSING;

EID: 16844373027     PISSN: 10987886     EISSN: 15389049     Source Type: Journal    
DOI: 10.1097/00124645-200501000-00009     Document Type: Article
Times cited : (8)

References (19)
  • 3
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    • Using games to teach
    • Bowen, A. P. (1999). Using games to teach. Journal of Emergency Nursing, 25 (5), 415-416.
    • (1999) Journal of Emergency Nursing , vol.25 , Issue.5 , pp. 415-416
    • Bowen, A.P.1
  • 5
    • 0031231180 scopus 로고    scopus 로고
    • What if? What else? What then? A critical thinking game
    • Free, K. W. (1997). What if? What else? What then? A critical thinking game. Nurse Educator, 22 (5), 9-12.
    • (1997) Nurse Educator , vol.22 , Issue.5 , pp. 9-12
    • Free, K.W.1
  • 9
    • 0031230550 scopus 로고    scopus 로고
    • Gaming: A teaching strategy to enhance adult learning
    • Henry, J. M. (1997). Gaming: A teaching strategy to enhance adult learning. The Journal of Continuing Education in Nursing, 26 (1), 231-234.
    • (1997) The Journal of Continuing Education in Nursing , vol.26 , Issue.1 , pp. 231-234
    • Henry, J.M.1
  • 11
    • 85026136360 scopus 로고    scopus 로고
    • Storytelling in staff development practice
    • Herb, T. (2000). Storytelling in staff development practice. Journal for Nurses in Staff Development, 16 (2), 86-87.
    • (2000) Journal for Nurses in Staff Development , vol.16 , Issue.2 , pp. 86-87
    • Herb, T.1
  • 12
    • 0024528568 scopus 로고
    • The art and science of successful teaching
    • Istre, S. M. (1993). The art and science of successful teaching. The Diabetic Educator, 15, 67-75.
    • (1993) The Diabetic Educator , vol.15 , pp. 67-75
    • Istre, S.M.1
  • 13
    • 85031145814 scopus 로고    scopus 로고
    • Accelerated learning
    • Presentation at Harry S. Truman College, Chicago IL
    • Lavin, M. (2002). Accelerated learning. Multisensory teaching and multisensory learning. Presentation at Harry S. Truman College, Chicago IL.
    • (2002) Multisensory teaching and multisensory learning
    • Lavin, M.1
  • 14
    • 0026925139 scopus 로고
    • Enjoyable learning experiences-An aid to retention?
    • Leidy, K. (1992). Enjoyable learning experiences-An aid to retention? The Journal of Continuing Education in Nursing, 23(5), 206-208.
    • (1992) The Journal of Continuing Education in Nursing , vol.23 , Issue.5 , pp. 206-208
    • Leidy, K.1
  • 15
    • 0026862827 scopus 로고
    • Enhancing learning through the use of games
    • Resko, D., & Chorba, M. (1992). Enhancing learning through the use of games. Dimensions of Critical Care Nursing, 11 (11), 173-176.
    • (1992) Dimensions of Critical Care Nursing , vol.11 , Issue.11 , pp. 173-176
    • Resko, D.1    Chorba, M.2
  • 16
    • 0005134428 scopus 로고    scopus 로고
    • 16 ways to be a smarter teacher
    • Salter, C. (2001). 16 ways to be a smarter teacher. The Fast Company, 53, 114-126.
    • (2001) The Fast Company , vol.53 , pp. 114-126
    • Salter, C.1
  • 19
    • 84985053350 scopus 로고
    • Name that nursing diagnosis: A gaming simulation
    • Weber, J. R., & Smith, D. L. (1991). Name that nursing diagnosis: A gaming simulation. Nursing Diagnosis, 2, 79-83.
    • (1991) Nursing Diagnosis , vol.2 , pp. 79-83
    • Weber, J.R.1    Smith, D.L.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.