-
1
-
-
0033170833
-
Animation control for real-time virtual humans
-
August
-
Badler, N., M. S. Palmer, R. Bindiganavale. "Animation Control for Real-Time Virtual Humans," Communications of the ACM, August,Vol. 42(8), pp. 65-73, 1999.
-
(1999)
Communications of the ACM
, vol.42
, Issue.8
, pp. 65-73
-
-
Badler, N.1
Palmer, M.S.2
Bindiganavale, R.3
-
2
-
-
11944259196
-
Bats, dragons & evil knights: A three-layer design approach to character-based creative play
-
Heidelberg: Springer-Verlag
-
Bryson, J. and K. R. Thórisson. "Bats, Dragons & Evil Knights: A Three-Layer Design Approach to Character-Based Creative Play," Virtual Reality, Special Issue on Intelligent Virtual Agents, 5, Heidelberg: Springer-Verlag, pp 57-71, 2000.
-
(2000)
Virtual Reality, Special Issue on Intelligent Virtual Agents
, vol.5
, pp. 57-71
-
-
Bryson, J.1
Thórisson, K.R.2
-
3
-
-
14644436099
-
-
CMLabs. The Psyclone Manual, http://www.cmlabs.com/psyclone/, 2004.
-
(2004)
The Psyclone Manual
-
-
-
4
-
-
0013030735
-
Research in human-level A.I. using computer games
-
January
-
Laird, J."Research in Human-Level A.I. Using Computer Games," Communications of the ACM, January,Vol. 45(1), pp. 32-35, 2002.
-
(2002)
Communications of the ACM
, vol.45
, Issue.1
, pp. 32-35
-
-
Laird, J.1
-
5
-
-
0035363385
-
Human-level Al's killer application: Interactive computer games
-
Laird, J. E. and M. van Lent. "Human-Level Al's Killer Application: Interactive Computer Games," A.I. Magazine, summer, pp. 15-25, 2001.
-
(2001)
A.I. Magazine
, vol.SUMMER
, pp. 15-25
-
-
Laird, J.E.1
Van Lent, M.2
-
6
-
-
0035279893
-
REAPER: A reflexive architecture for perceptive agents
-
Maxwell, B. A., L. A. Meeden, N. S. Addo, P. Dickson, N. Fairfield, N. Johnson, E. G. Jones, S. Kim, P. Malla, M. Murphy, B. Rutter and E. Silk. "REAPER: A Reflexive Architecture for Perceptive Agents," A.I. Magazine, spring, pp. 53-66, 2001.
-
(2001)
A.I. Magazine
, vol.SPRING
, pp. 53-66
-
-
Maxwell, B.A.1
Meeden, L.A.2
Addo, N.S.3
Dickson, P.4
Fairfield, N.5
Johnson, N.6
Jones, E.G.7
Kim, S.8
Malla, P.9
Murphy, M.10
Rutter, B.11
Silk, E.12
-
7
-
-
2942661100
-
Tracking and summarizing news on a daily basis with Columbia's newsblaster
-
San Diego, CA
-
McKeown, K.R., R. Barzilay, D. Evans, V. Hatzivassiloglou, J. L. Klavans, A. Nenkova, C. Sable, B. Schiffman and S. Sigelman. "Tracking and Summarizing News on a Daily Basis with Columbia's Newsblaster" Human Language Technology '02 (HLT '02), San Diego, CA, 2002.
-
(2002)
Human Language Technology '02 (HLT '02)
-
-
McKeown, K.R.1
Barzilay, R.2
Evans, D.3
Hatzivassiloglou, V.4
Klavans, J.L.5
Nenkova, A.6
Sable, C.7
Schiffman, B.8
Sigelman, S.9
-
9
-
-
84911409404
-
Sense-shapes: Using statistical geometry for object selection in a multimodal augmented reality system
-
to appear, October 7-10, Tokyo, Japan, 2003
-
Olwal, A., H. Benko, S. Feiner. "Sense-Shapes: Using Statistical Geometry for Object Selection in a Multimodal Augmented Reality System," to appear in Proceedings of The Second International Symposium on Mixed and Augmented Reality 2003 (ISMAR 03), October 7-10, 2003, Tokyo, Japan, 2003.
-
(2003)
Proceedings of the Second International Symposium on Mixed and Augmented Reality 2003 (ISMAR 03)
-
-
Olwal, A.1
Benko, H.2
Feiner, S.3
-
11
-
-
0002648372
-
Artificial life for computer graphics
-
August
-
Terzopoulos, D. "Artificial Life for Computer Graphics," Communications of the ACM, August, Vol. 42(8), pp. 33-42, 1999.
-
(1999)
Communications of the ACM
, vol.42
, Issue.8
, pp. 33-42
-
-
Terzopoulos, D.1
-
12
-
-
11944253365
-
A constructionist methodology for interactive intelligences
-
to be published
-
Thórisson, K. R., H. Benko, A. Arnold, D. Abramov, A. Vaseekaran. "A Constructionist Methodology for Interactive Intelligences," to be published in A.I. Magazine, 2004.
-
(2004)
A.I. Magazine
-
-
Thórisson, K.R.1
Benko, H.2
Arnold, A.3
Abramov, D.4
Vaseekaran, A.5
-
13
-
-
0344286008
-
A mind model for multimodal communicative creatures and humanoids
-
Thórisson, K. R. "A Mind Model for Multimodal Communicative Creatures and Humanoids," International Journal of Applied Artificial Intelligence, 13 (4-5), pp. 449-486, 1999.
-
(1999)
International Journal of Applied Artificial Intelligence
, vol.13
, Issue.4-5
, pp. 449-486
-
-
Thórisson, K.R.1
-
14
-
-
0030649949
-
Layered modular action control for communicative humanoids
-
Geneva, Switzerland, June 5-6
-
Thórisson, K. R. "Layered Modular Action Control for Communicative Humanoids," Computer Animation '97, Geneva, Switzerland, June 5-6, pp. 134-143, 1997.
-
(1997)
Computer Animation '97
, pp. 134-143
-
-
Thórisson, K.R.1
|