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Volumn , Issue , 2003, Pages 131-140

Texture mapping for view-dependent rendering

Author keywords

Level of detail; Multiresolution meshes; Real time rendering; Texture atlas; Texture generation; Texture mapping

Indexed keywords

ANIMATION; BOUNDARY CONDITIONS; DATA ACQUISITION; MAPPING; PARAMETER ESTIMATION; PROBLEM SOLVING; REAL TIME SYSTEMS; SET THEORY; VISUALIZATION;

EID: 14244252826     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/984952.984975     Document Type: Conference Paper
Times cited : (2)

References (18)
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  • 7
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    • Hoppe, H.1
  • 8
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    • Hugues H. Hoppe. Smooth view-dependent level-of-detail control and its application to terrain rendering. In Proceedings IEEE Visualization '98, pages 35-42, 1998.
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  • 11
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    • Efficient impostor manipulation for real-time visualization of urban scenery
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.