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Volumn 1, Issue , 2004, Pages 651-654

Progressive sound rendering in multimedia applications

Author keywords

[No Author keywords available]

Indexed keywords

AUDIO RENDERING; SOUND RENDERING; SOUND SOURCE; SOUND TRANSMISSION;

EID: 11244296692     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (11)
  • 1
    • 0006460982 scopus 로고
    • Introduction to this special issue on nonspeech audio
    • W. Buxton, "Introduction to this special issue on nonspeech audio" Human Computer Interaction, vol. 4, no. 1, pp. 1-9, 1989.
    • (1989) Human Computer Interaction , vol.4 , Issue.1 , pp. 1-9
    • Buxton, W.1
  • 3
    • 0013451448 scopus 로고    scopus 로고
    • ARE: An audio reality engine in virtual environment
    • Q. Zhang, Z. Pan, and J. Shi, "ARE: An audio reality engine in virtual environment," Int. Journal of Virtual Reality, vol. 4, no. 3, pp. 37-43, 1999.
    • (1999) Int. Journal of Virtual Reality , vol.4 , Issue.3 , pp. 37-43
    • Zhang, Q.1    Pan, Z.2    Shi, J.3
  • 4
    • 85016891988 scopus 로고    scopus 로고
    • Real-time acoustic modeling for distributed virtual environments
    • Los Angeles, CA, Aug.
    • T. Funkhouser, P. Min, and I. Carlbom, "Real-time acoustic modeling for distributed virtual environments," In Proc. of SIGGRAPH, Los Angeles, CA, Aug. 1999.
    • (1999) Proc. of SIGGRAPH
    • Funkhouser, T.1    Min, P.2    Carlbom, I.3
  • 5
    • 0035155020 scopus 로고    scopus 로고
    • Modeling acoustics in virtual environments using the uniform theory of diffraction
    • Los Angeles, CA, Aug.
    • I. Tsingos, T. Funkhouser, et al, "Modeling acoustics in virtual environments using the uniform theory of diffraction," In Proc. of SIGGRAPH 2001, Los Angeles, CA, Aug. 2001.
    • (2001) Proc. of SIGGRAPH 2001
    • Tsingos, I.1    Funkhouser, T.2
  • 6
    • 84863772450 scopus 로고
    • Speech analysis/synthesis based on a sinusoidal representation
    • R. J. McAulay and T. F. Quatieri, "Speech analysis/synthesis based on a sinusoidal representation," IEEE Trans. on ASSP, vol. 34, no. 4, pp. 744-754, 1986.
    • (1986) IEEE Trans. on ASSP , vol.34 , Issue.4 , pp. 744-754
    • McAulay, R.J.1    Quatieri, T.F.2
  • 7
    • 0035148928 scopus 로고    scopus 로고
    • Foley automatic: Physically-based sound effects for interactive simulation and animation
    • Los Angeles, CA, Aug.
    • K. van den Doel, P. G. Kry, and D. K. Pai, "Foley Automatic: Physically-based Sound Effects for Interactive Simulation and Animation," In Proc. of SIGGRAPH 2001, Los Angeles, CA, Aug. 2001.
    • (2001) Proc. of SIGGRAPH 2001
    • Van Den Doel, K.1    Kry, P.G.2    Pai, D.K.3
  • 8
    • 84908208062 scopus 로고    scopus 로고
    • Physically-based audio rendering of contact
    • Lausanne, Switzerland, Aug.
    • F. Avanzini, M. Rath, and D. Rocchesso, "Physically-based Audio Rendering of Contact," In Proc of ICME 2002, Lausanne, Switzerland, Aug. 2002.
    • (2002) Proc of ICME 2002
    • Avanzini, F.1    Rath, M.2    Rocchesso, D.3
  • 10
    • 2342570194 scopus 로고    scopus 로고
    • Measurements of perceptual quality of contact sound models
    • Kyoto, Japan, Jul.
    • K. van den Doel et al, "Measurements of Perceptual Quality of Contact Sound Models," In Proc of the 2002 Int. Conf. on Auditory Display, Kyoto, Japan, Jul. 2002.
    • (2002) Proc of the 2002 Int. Conf. on Auditory Display
    • Van Den Doel, K.1
  • 11
    • 0034172308 scopus 로고    scopus 로고
    • Perceptual coding of digital audio
    • T. Painter and A. Spanias, 'Perceptual Coding of Digital Audio," Proceedings of the IEEE, vol. 88, no. 4, pp. 451-513, 2000.
    • (2000) Proceedings of the IEEE , vol.88 , Issue.4 , pp. 451-513
    • Painter, T.1    Spanias, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.