-
1
-
-
0348213426
-
The changing nature of business simulation/gaming research: A brief history
-
A. J. Faria, "The changing nature of business simulation/gaming research: A brief history," Simulation and Gaming, vol. 32, pp. 97-110, 2001.
-
(2001)
Simulation and Gaming
, vol.32
, pp. 97-110
-
-
Faria, A.J.1
-
7
-
-
84949116000
-
Applying constructivist approach to educational business games: Case REALGAME
-
T. Lainema and P. Makkonen, "Applying Constructivist Approach to Educational Business Games: Case REALGAME," Simulation & Gaming, vol. 34, pp. 131-149, 2003.
-
(2003)
Simulation & Gaming
, vol.34
, pp. 131-149
-
-
Lainema, T.1
Makkonen, P.2
-
8
-
-
0003276002
-
Software agents for cooperative learning
-
J. M. Bradshaw, Ed. Cambridge, MA: MIT Press
-
G. Boy, "Software Agents for Cooperative Learning," in Software Agents, J. M. Bradshaw, Ed. Cambridge, MA: MIT Press, 1997, pp. 223-246.
-
(1997)
Software Agents
, pp. 223-246
-
-
Boy, G.1
-
10
-
-
0035845438
-
Situated Learning with co-operative agent simulations in team training
-
M. Dobson, Ed. Amsterdam: Pergamon: Elsevier Science
-
M. Dobson, M. Pengelly, J.-A. Sime, S. Albaladejo, E. Garcia, Gonzales, and J. Maseda, "Situated Learning with co-operative agent simulations in Team Training," in Computers in Human Behavior, M. Dobson, Ed. Amsterdam: Pergamon: Elsevier Science, 2001, pp. 457-573.
-
(2001)
Computers in Human Behavior
, pp. 457-573
-
-
Dobson, M.1
Pengelly, M.2
Sime, J.-A.3
Albaladejo, S.4
Garcia, E.5
Gonzales6
Maseda, J.7
-
11
-
-
11144272020
-
Agent-based modeling of customer behaviour in the telecoms and media markets
-
P. Twomey and R. Cadman, "Agent-Based Modeling of Customer Behaviour in the Telecoms and Media Markets," The Journal of Policy, Regulation and Strategy for Telecommunications Information and Media, vol. 4, pp. 56-63, 2002.
-
(2002)
The Journal of Policy, Regulation and Strategy for Telecommunications Information and Media
, vol.4
, pp. 56-63
-
-
Twomey, P.1
Cadman, R.2
-
12
-
-
0002067765
-
Animated pedagogical agents: Face-to-face interaction in interactive learning environments
-
W. L. R. Johnson, J.W.; Lester, J.C., "Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments.," In: The International Journal of Artificial Intelligence in Education, vol. 11, pp. 47-78., 2000.
-
(2000)
The International Journal of Artificial Intelligence in Education
, vol.11
, pp. 47-78
-
-
Johnson, W.L.R.1
W., J.2
Lester, J.C.3
-
13
-
-
0009903629
-
Life-like pedagogical agents in constructivist multi-media environments
-
R. Moreno, "Life-like pedagogical agents in constructivist multi-media environments," EDMEDIA, pp. 741-746, 2000.
-
(2000)
EDMEDIA
, pp. 741-746
-
-
Moreno, R.1
-
14
-
-
11144291454
-
-
Amsterdam: IOS press
-
M. Morozov, A. Tanakov, and D. Bystrov, "Pedagogical Agents in the Educational Multimedia for Children. Building the Knowledge Economy: Issues, Applications. Case Studies. Part 2.." Amsterdam: IOS press, 2003, pp. 1611-1616.
-
(2003)
Pedagogical Agents in the Educational Multimedia for Children. Building the Knowledge Economy: Issues, Applications. Case Studies. Part 2
, pp. 1611-1616
-
-
Morozov, M.1
Tanakov, A.2
Bystrov, D.3
-
15
-
-
11144260946
-
What can you learn from a Wizard?: How pedagogical agents improve instruction
-
J. Marino, "What can you learn from a Wizard?: How pedagogical agents improve instruction," in Encyclopedia of Educational Technology, 2004.
-
(2004)
Encyclopedia of Educational Technology
-
-
Marino, J.1
-
16
-
-
84949116159
-
Synthesizing experiences: Lessons to be learned from internet-mediated simulation games
-
T. Asakawa and N. Gilbert, "Synthesizing experiences: Lessons to be learned from Internet-mediated simulation games," Simulation & Gaming, vol. 34, pp. 10-22, 2003.
-
(2003)
Simulation & Gaming
, vol.34
, pp. 10-22
-
-
Asakawa, T.1
Gilbert, N.2
-
17
-
-
84993804560
-
Transparent-box business simulators: An aid to manage the complexity of organizations
-
J. Machuca, "Transparent-box business simulators: An aid to manage the complexity of organizations.," simulation & Gaming, vol. 31, pp. 230-239, 2000.
-
(2000)
Simulation & Gaming
, vol.31
, pp. 230-239
-
-
Machuca, J.1
-
18
-
-
84993746824
-
Enhancing learning capabilities by providing transparency in business simulators
-
A. Größler, F. Maier, and P. Milling, "Enhancing learning capabilities by providing transparency in business simulators," Simulation & Gaming, vol. 31, pp. 257-278, 2000.
-
(2000)
Simulation & Gaming
, vol.31
, pp. 257-278
-
-
Größler, A.1
Maier, F.2
Milling, P.3
-
19
-
-
11144302559
-
Integrating visualization into the modeling of business simulations
-
V. Perotti and T. Pray, "Integrating visualization into the modeling of business simulations," Simulation & Gaming, vol. 31, pp. 230-239, 2002.
-
(2002)
Simulation & Gaming
, vol.31
, pp. 230-239
-
-
Perotti, V.1
Pray, T.2
-
20
-
-
11144292718
-
Agent-based simulation of telecommunications services market in a metropolitan area
-
Hyatt Regency Crystal City Arlington, Virginia, USA
-
V. Kyrylov, A. Kanwal, and T. Kyrylova, "Agent-Based Simulation of Telecommunications Services Market in a Metropolitan Area," presented at Business & Industry Symposium (BizSim'04), Hyatt Regency Crystal City Arlington, Virginia, USA, 2004.
-
(2004)
Business & Industry Symposium (BizSim'04)
-
-
Kyrylov, V.1
Kanwal, A.2
Kyrylova, T.3
-
21
-
-
11144342810
-
Modeling decision making by telecommunications services providers in a strategy market game
-
Presented at Accepted for publication at the, Hyatt Regency Crystal City Arlington, Virginia, USA
-
V. Kyrylov and C. Bonnani, "Modeling Decision Making by Telecommunications Services Providers in a Strategy Market Game," presented at Accepted for publication at the Applied Telecommunication Symposium (ATS'04), Hyatt Regency Crystal City Arlington, Virginia, USA, 2004.
-
(2004)
Applied Telecommunication Symposium (ATS'04)d
-
-
Kyrylov, V.1
Bonnani, C.2
|