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Volumn 2, Issue , 2004, Pages 1000-1005

On the provision of immersive audio communication to massively multi-player online games

Author keywords

[No Author keywords available]

Indexed keywords

AUDIO ACOUSTICS; CLIENT SERVER COMPUTER SYSTEMS; COMPUTER ARCHITECTURE; COMPUTER GRAPHICS; COMPUTER SOFTWARE; CORRELATION METHODS; DISTRIBUTED COMPUTER SYSTEMS; MULTICASTING; OPTIMIZATION;

EID: 10844219847     PISSN: 15301346     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (10)

References (15)
  • 1
    • 10844248943 scopus 로고    scopus 로고
    • Network and server infrastructure for the provision of immersive audio communication in distributed virtual environment
    • Paul Boustead, Farzad Safaei, "Network and server infrastructure for the provision of immersive audio communication in distributed virtual environment," SITCRC technical report, available for download at http://www.titr.uow.edu.au/ paul/
    • SITCRC Technical Report
    • Boustead, P.1    Safaei, F.2
  • 2
    • 84993820972 scopus 로고    scopus 로고
    • Network infrastructure for massively distributed games
    • ACM Press
    • D. Bauer, S. Rooney, P. Scotton, "Network infrastructure for massively distributed games," in Proc. Netgames, 2002, pp. 36-43, ACM Press.
    • (2002) Proc. Netgames , pp. 36-43
    • Bauer, D.1    Rooney, S.2    Scotton, P.3
  • 3
    • 0031673291 scopus 로고    scopus 로고
    • Adding voice to distributed games on the Internet
    • J. C. Bolot, S. Fosse-Parisis, "Adding voice to distributed games on the Internet," in Proc. IEEE Infocom, 1998, pp. 480-487.
    • (1998) Proc. IEEE Infocom , pp. 480-487
    • Bolot, J.C.1    Fosse-Parisis, S.2
  • 5
    • 84937006829 scopus 로고    scopus 로고
    • On the geographic distribution of on-line game servers and players
    • W. Feng, W. Feng "On the geographic distribution of on-line game servers and players," in Proc. Netgames, 2003.
    • (2003) Proc. Netgames
    • Feng, W.1    Feng, W.2
  • 8
    • 0033154298 scopus 로고    scopus 로고
    • A distributed architecture for multiplayer interactive applications on the internet
    • July/August
    • C. Diot, L. Gautier, "A distributed architecture for multiplayer interactive applications on the internet," IEEE Networks magazine, July/August 1999, pp. 6-15.
    • (1999) IEEE Networks Magazine , pp. 6-15
    • Diot, C.1    Gautier, L.2
  • 10
    • 84993770609 scopus 로고    scopus 로고
    • A generic proxy system for networked computer games
    • ACM Press
    • M. Mauve, S. Fischer, J. Widmer, "A generic proxy system for networked computer games," in Proc. Netgames, 2002, pp. 25-28, ACM Press.
    • (2002) Proc. Netgames , pp. 25-28
    • Mauve, M.1    Fischer, S.2    Widmer, J.3
  • 13
    • 10844259489 scopus 로고    scopus 로고
    • Zona Inc. http://www.zona.net, 2003.
    • (2003)
  • 14
    • 10844293105 scopus 로고    scopus 로고
    • Akamai. http://www.akamai.com, 2003.
    • (2003)
  • 15
    • 10844223269 scopus 로고    scopus 로고
    • Butterfly Grid, http://www.butterfly.net, 2003.
    • (2003)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.