-
1
-
-
85053396792
-
Towards a Comprehensive volume Visualization System
-
AVILA, R., SOBIERAJSKI, L., AND KAUFMAN, A. 1992. Towards a Comprehensive volume Visualization System. IEEE Visualization, 13-20.
-
(1992)
IEEE Visualization
, pp. 13-20
-
-
Avila, R.1
Sobierajski, L.2
Kaufman, A.3
-
2
-
-
0035334657
-
Multiresolution Volume Visualization with a Texture-Based Octree
-
BOADA, I., NAVAZO, I., AND SCOPIGNO, R. 2001. Multiresolution Volume Visualization with a Texture-Based Octree. The Visual Computer 17, 3, 185-197.
-
(2001)
The Visual Computer
, vol.17
, Issue.3
, pp. 185-197
-
-
Boada, I.1
Navazo, I.2
Scopigno, R.3
-
3
-
-
0028679945
-
Proximity clouds, an acceleration technique for 3D grid traversal
-
COHEN, D., AND SHEFFER, Z. 1994. Proximity clouds, an acceleration technique for 3D grid traversal. The Visual Computer 11, 1, 27-28.
-
(1994)
The Visual Computer
, vol.11
, Issue.1
, pp. 27-28
-
-
Cohen, D.1
Sheffer, Z.2
-
4
-
-
0242617971
-
The macro-regions: An efficient space subdivision structure for ray tracing
-
September
-
DEVILLERS, O. 1989. The macro-regions: an efficient space subdivision structure for ray tracing. Eurographics (September), 27-38.
-
(1989)
Eurographics
, pp. 27-38
-
-
Devillers, O.1
-
5
-
-
0034760313
-
High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading
-
ENGEL, K., KRAUS, M., AND ERTL, T. 2001. High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading. Eurographics / SIGGRAPH Workshop on Graphics Hardware, 9-17.
-
(2001)
Eurographics/SIGGRAPH Workshop on Graphics Hardware
, pp. 9-17
-
-
Engel, K.1
Kraus, M.2
Ertl, T.3
-
6
-
-
0038303815
-
Interactive visibility culling in complex environments using occlusion-switches
-
GOVINDRAJU, N., SUD, A., AND MANOCHA, D. 2003. Interactive visibility culling in complex environments using occlusion-switches. ACM Symposium on Interactive 3D Graphics, 103-112.
-
(2003)
ACM Symposium on Interactive 3D Graphics
, pp. 103-112
-
-
Govindraju, N.1
Sud, A.2
Manocha, D.3
-
7
-
-
0027810221
-
Hierarchical z-buffer visibility
-
GREENE, N., AND KASS, M. 1993. Hierarchical z-buffer visibility. SIGGRAPH, 231-240.
-
(1993)
SIGGRAPH
, pp. 231-240
-
-
Greene, N.1
Kass, M.2
-
8
-
-
0030398670
-
Hierarchical polygon tiling with coverage masks
-
Aug.
-
GREENE, N. 1996. Hierarchical polygon tiling with coverage masks. SIGGRAPH (Aug.), 65-74.
-
(1996)
SIGGRAPH
, pp. 65-74
-
-
Greene, N.1
-
9
-
-
0036914614
-
Interactive volume rendering of addaptive mesh refinement data
-
KÄHLER, R., AND HEGE, H.-C. 2002. Interactive volume rendering of addaptive mesh refinement data. The Visual Computer 18, 8, 481-492.
-
(2002)
The Visual Computer
, vol.18
, Issue.8
, pp. 481-492
-
-
Kähler, R.1
Hege, H.-C.2
-
10
-
-
0035483255
-
Efficient conservative visibility culling using the prioritized-layered projection algorithm
-
Oct - Nov
-
KLOSOWSKI, J. T., AND SILVA, C. T. 2001. Efficient conservative visibility culling using the prioritized-layered projection algorithm. IEEE Transactions on Visualization and Computer Graphics 7,4 (Oct - Nov), 365-379.
-
(2001)
IEEE Transactions on Visualization and Computer Graphics
, vol.7
, Issue.4
, pp. 365-379
-
-
Klosowski, J.T.1
Silva, C.T.2
-
11
-
-
0035175294
-
Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets
-
Oct.
-
KNISS, J., KINDLMANN, G., AND HANSEN, C. 2001. Interactive volume rendering using multi-dimensional transfer functions and direct manipulation widgets. IEEE Visualization (Oct.), 255-262.
-
(2001)
IEEE Visualization
, pp. 255-262
-
-
Kniss, J.1
Kindlmann, G.2
Hansen, C.3
-
12
-
-
0242533239
-
Remote interactive direct volume rendering of AMR data
-
KREYLOS, O., WEBER, G., BETHEL, E., SHALF, J., HAMANN, B., AND JOY, K. 2002. Remote interactive direct volume rendering of AMR data. LBNL technical report.
-
(2002)
LBNL Technical Report
-
-
Kreylos, O.1
Weber, G.2
Bethel, E.3
Shalf, J.4
Hamann, B.5
Joy, K.6
-
14
-
-
85027175346
-
Fast volume rendering using a shear-warp factorization of the viewing transformation
-
July
-
LACROUTE, P., AND LEVOY, M. 1994. Fast volume rendering using a shear-warp factorization of the viewing transformation. SIGGRAPH (July), 451-458.
-
(1994)
SIGGRAPH
, pp. 451-458
-
-
Lacroute, P.1
Levoy, M.2
-
15
-
-
0033355023
-
Multiresolution techniques for interactive texture-based volume visualization
-
October
-
LAMAR, E. C., HAMANN, B., AND JOY, K. I. 1999. Multiresolution techniques for interactive texture-based volume visualization. IEEE Visualization (October), 355-362.
-
(1999)
IEEE Visualization
, pp. 355-362
-
-
Lamar, E.C.1
Hamann, B.2
Joy, K.I.3
-
16
-
-
0025462506
-
Efficient ray tracing of volume data
-
July
-
LEVOY, M. 1990. Efficient ray tracing of volume data. ACM Transactions on Graphics 9, 3 (July), 245-261.
-
(1990)
ACM Transactions on Graphics
, vol.9
, Issue.3
, pp. 245-261
-
-
Levoy, M.1
-
18
-
-
0242702101
-
Texture partitioning and packing for accelerating texture-based volume rendering
-
LI, W., AND KAUFMAN, A. 2003, Texture partitioning and packing for accelerating texture-based volume rendering. Graphics Interface, 81-88.
-
(2003)
Graphics Interface
, pp. 81-88
-
-
Li, W.1
Kaufman, A.2
-
19
-
-
18144453012
-
Visibility driven rasterization
-
MEISSNER, M., BARTZ, D., GÜNTHER, R., AND STRASSER, W. 2001. Visibility driven rasterization. Computer Graphics Forum 20, 4, 283-293.
-
(2001)
Computer Graphics Forum
, vol.20
, Issue.4
, pp. 283-293
-
-
Meissner, M.1
Bartz, D.2
Günther, R.3
Strasser, W.4
-
20
-
-
0036448597
-
A new object-order ray-casting algorithm
-
Oct.
-
MORA, B., JESSEL, J.-P., AND CAUBET, R. 2002, A new object-order ray-casting algorithm. IEEE Visualization (Oct.), 203-210.
-
(2002)
IEEE Visualization
, pp. 203-210
-
-
Mora, B.1
Jessel, J.-P.2
Caubet, R.3
-
21
-
-
0033359651
-
High-quality splatting on rectilinear grids with efficient culling of occluded voxels
-
April-June
-
MUELLER, K., SHAREEF, N., HUANG, J., AND CRAWFIS, R. 1999. High-quality splatting on rectilinear grids with efficient culling of occluded voxels. IEEE Transactions on Visualization and Computer Graphics 5, 2 (April-June), 116-134.
-
(1999)
IEEE Transactions on Visualization and Computer Graphics
, vol.5
, Issue.2
, pp. 116-134
-
-
Mueller, K.1
Shareef, N.2
Huang, J.3
Crawfis, R.4
-
22
-
-
0035701211
-
Accelerated splatting using a 3D adjacency data structure
-
June
-
ORCHARD, J., AND MÖLLER, T. 2001. Accelerated splatting using a 3D adjacency data structure. Graphics Interface (June), 191-200.
-
(2001)
Graphics Interface
, pp. 191-200
-
-
Orchard, J.1
Möller, T.2
-
23
-
-
0034513793
-
Interactive volume rendering on standard pc graphics hardware using multi-textures and multi-stage rasterization
-
August
-
REZK-SALAMA, C., ENGEL, K., BAUER, M., GREINER, G., AND ERTL, T. 2000. Interactive volume rendering on standard pc graphics hardware using multi-textures and multi-stage rasterization. SIGGRAPH / Eurographics Workshop on Graphics Hardware (August), 109-118.
-
(2000)
SIGGRAPH/Eurographics Workshop on Graphics Hardware
, pp. 109-118
-
-
Rezk-Salama, C.1
Engel, K.2
Bauer, M.3
Greiner, G.4
Ertl, T.5
-
24
-
-
0030418472
-
Hardware assisted volume rendering of unstructured grids by incremental slicing
-
YAGEL, R., REED, D. M., LAW, A., SHIH, P., AND SHAREEF, N. 1996. Hardware assisted volume rendering of unstructured grids by incremental slicing. Symposium on Volume Visualization, 55-62.
-
(1996)
Symposium on Volume Visualization
, pp. 55-62
-
-
Yagel, R.1
Reed, D.M.2
Law, A.3
Shih, P.4
Shareef, N.5
-
25
-
-
0030681422
-
Visibility culling using hierarchical occlusion map
-
ZHANG, H., MANOCHA, D., HUDSON, T., AND HOFF, K. 1997. Visibility culling using hierarchical occlusion map. SIGGRAPH, 77-88.
-
(1997)
SIGGRAPH
, pp. 77-88
-
-
Zhang, H.1
Manocha, D.2
Hudson, T.3
Hoff, K.4
|