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Volumn , Issue , 2003, Pages 81-88
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Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
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Author keywords
Box growing; Empty space skipping; Graphics hardware; Lossless texture compression; Texture packing; Texture partitioning; Texture based volume rendering
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Indexed keywords
ACCELERATION;
ALGORITHMS;
COHERENT LIGHT;
COMPACTION;
COMPUTER GRAPHICS;
COMPUTER HARDWARE;
DATA ACQUISITION;
GRADIENT METHODS;
IMAGE QUALITY;
LIGHTING;
MODULATION;
PACKING;
TRANSFER FUNCTIONS;
BOX GROWING;
EMPTY SPACE SKIPPING;
GRAPHICS HARDWARE;
LOSSLESS TEXTURE COMPRESSION;
TEXTURE PACKING;
TEXTURE PARTITIONING;
TEXTURE-BASED VOLUME RENDERING;
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 0242702101
PISSN: 07135424
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (9)
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References (11)
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