-
2
-
-
84943578121
-
Toolglass and magic lenses: The see-through interface
-
Eric A. Bier, Maureen C. Stone, Ken Pier, Ken Fishkin, Thomas Baudel, Matthew J. Conway, William Buxton, and Tony D. DeRose. Toolglass and magic lenses: The see-through interface. ACM CHI'94 Conference on Human Factors in Computing Systems, pages 445-446, 1994.
-
(1994)
ACM CHI'94 Conference on Human Factors in Computing Systems
, pp. 445-446
-
-
Bier, E.A.1
Stone, M.C.2
Pier, K.3
Fishkin, K.4
Baudel, T.5
Conway, M.J.6
Buxton, W.7
DeRose, T.D.8
-
3
-
-
0030643036
-
An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
-
April
-
Doug A. Bowman and Larry F. Hodges. An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments. 1997 Symposium on Interactive 3D Graphics, pages 35-38., April 1997.
-
(1997)
1997 Symposium on Interactive 3D Graphics
, pp. 35-38
-
-
Bowman, D.A.1
Hodges, L.F.2
-
4
-
-
0030651733
-
Travel in immersive virtual environments: An evaluation of viewpoint motion control techniques
-
Doug A. Bowman, D. Koller, and Larry F. Hodges. Travel in immersive virtual environments: An evaluation of viewpoint motion control techniques. In IEEE Proceedings of VRAIS'97, pages 45-52, 1997.
-
(1997)
IEEE Proceedings of VRAIS'97
, pp. 45-52
-
-
Bowman, D.A.1
Koller, D.2
Hodges, L.F.3
-
7
-
-
77049118329
-
Through-the-lens camera control
-
Edwin E. Catmull, editor, July
-
Michael Gleicher and Andrew Witkin. Through-the-lens camera control. In Edwin E. Catmull, editor, SIGGRAPH 92 Conference Proceedings, volume 26, pages 331-340, July 1992.
-
(1992)
SIGGRAPH 92 Conference Proceedings
, vol.26
, pp. 331-340
-
-
Gleicher, M.1
Witkin, A.2
-
8
-
-
21844507701
-
A two-handed interface for object manipulation in virtual environments
-
D. Mapes and J. Moshell. A two-handed interface for object manipulation in virtual environments. Presence, 4(4):403-416, 1995.
-
(1995)
Presence
, vol.4
, Issue.4
, pp. 403-416
-
-
Mapes, D.1
Moshell, J.2
-
9
-
-
0003541905
-
Virtual environment interaction techniques
-
Department of Computer Science, University of North Carolina - Chapel Hill, May 4
-
Mark Raymond Mine. Virtual environment interaction techniques. Technical Report TR95-018, Department of Computer Science, University of North Carolina - Chapel Hill, May 4 1995.
-
(1995)
Technical Report TR95-018
-
-
Mine, M.R.1
-
10
-
-
0030681420
-
Moving objects in space: Exploiting proprioception in virtual-environment interaction
-
August
-
Mark Raymond Mine, Frederick P. Brooks, Jr., and Carlo H. Sequin. Moving objects in space: Exploiting proprioception in virtual-environment interaction. SIGGRAPH 97 Conference Proceedings, pages 19-26. August 1997.
-
(1997)
SIGGRAPH 97 Conference Proceedings
, pp. 19-26
-
-
Mine, M.R.1
Brooks F.P., Jr.2
Sequin, C.H.3
-
12
-
-
0030709965
-
Image plane interaction techniques in 3D immersive environments
-
April 1997
-
Jeffrey S. Pierce, Andrew S. Forsberg, Matthew J. Conway, Seung Hong, Robert C. Zeleznik, and Mark Raymond Mine. Image plane interaction techniques in 3D immersive environments. 1997 Symposium on Interactive 3D Graphics, pages 39-44., April 1997.
-
(1997)
Symposium on Interactive 3D Graphics
, pp. 39-44
-
-
Pierce, J.S.1
Forsberg, A.S.2
Conway, M.J.3
Hong, S.4
Zeleznik, R.C.5
Mine, M.R.6
-
13
-
-
0032668770
-
Voodoo dolls: Seamless interaction at multiple scales in virtual environments
-
April
-
Jeffrey S. Pierce, Brian C. Stearns, and Randy Pausch. Voodoo dolls: Seamless interaction at multiple scales in virtual environments. 1999 Symposium on Interactive 3D Graphics, pages 141-145, April 1999.
-
(1999)
1999 Symposium on Interactive 3D Graphics
, pp. 141-145
-
-
Pierce, J.S.1
Stearns, B.C.2
Pausch, R.3
-
14
-
-
0030409297
-
The go-go interaction technique: Non-linear mapping for direct manipulation in VR
-
Ivan Poupyrev, Mark Billinghurst, Suzanne Weghorst, and Tadao Ichikawa. The go-go interaction technique: Non-linear mapping for direct manipulation in VR. User Interface Software and Technology, pages 79-80, 1996.
-
(1996)
User Interface Software and Technology
, pp. 79-80
-
-
Poupyrev, I.1
Billinghurst, M.2
Weghorst, S.3
Ichikawa, T.4
-
16
-
-
0039064924
-
Sewing worlds together with SEAMS: A mechanism to construct complex virtual environments
-
August
-
Dieter Schmalstieg and Gernot Schaufler. Sewing worlds together with SEAMS: A mechanism to construct complex virtual environments. Presence - Teleoperators and Virtual Environments, 8(4):449-461, August 1999.
-
(1999)
Presence - Teleoperators and Virtual Environments
, vol.8
, Issue.4
, pp. 449-461
-
-
Schmalstieg, D.1
Schaufler, G.2
-
20
-
-
0343371824
-
Immersive VR for scientific visualization: A progress report
-
November/December
-
Andries van Dam, Andrew S. Forsberg, David H. Laidlaw, Joseph J. La Viola, Jr., and Rosemary M. Simpson. Immersive VR for scientific visualization: A progress report. IEEE Computer Graphics and Applications, 20(6):26-52, November/December 2000.
-
(2000)
IEEE Computer Graphics and Applications
, vol.20
, Issue.6
, pp. 26-52
-
-
Van Dam, A.1
Forsberg, A.S.2
Laidlaw, D.H.3
La Viola J.J., Jr.4
Simpson, R.M.5
-
21
-
-
0030382701
-
3D magic lenses
-
John Viega, Matthew J. Conway, George Williams, and Randy Pausch. 3D magic lenses. User Interface Software and Technology, pages 51-58, 1996.
-
(1996)
User Interface Software and Technology
, pp. 51-58
-
-
Viega, J.1
Conway, M.J.2
Williams, G.3
Pausch, R.4
-
22
-
-
0024112026
-
Using the BAT: A six-dimensional mouse for object placement
-
November
-
Colin Ware and Danny R. Jessome. Using the BAT: a six-dimensional mouse for object placement. IEEE Computer Graphics and Applications, 8(6):65-70, November 1988.
-
(1988)
IEEE Computer Graphics and Applications
, vol.8
, Issue.6
, pp. 65-70
-
-
Ware, C.1
Jessome, D.R.2
-
23
-
-
84887379988
-
Exploration and virtual camera control in virtual three dimensional environments
-
Colin Ware and Steven Osborne. Exploration and virtual camera control in virtual three dimensional environments. 1990 Symposium on Interactive 3D Graphics, Vol. 24, pages 175-183, 1990.
-
(1990)
1990 Symposium on Interactive 3D Graphics
, vol.24
, pp. 175-183
-
-
Ware, C.1
Osborne, S.2
|