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Volumn 134, Issue 1-2, 2002, Pages 181-199
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Programming backgammon using self-teaching neural nets
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Author keywords
Backgammon; Doubling strategy; Games; Neural networks; Reinforcement learning; Rollouts; Temporal difference learning
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Indexed keywords
ALGORITHMS;
ARTIFICIAL INTELLIGENCE;
COMPUTER PROGRAM LISTINGS;
LEARNING SYSTEMS;
NEURAL NETWORKS;
SELF-TEACHING NEURAL NETS;
GAME THEORY;
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EID: 0036147771
PISSN: 00043702
EISSN: None
Source Type: Journal
DOI: 10.1016/S0004-3702(01)00110-2 Document Type: Article |
Times cited : (112)
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References (31)
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