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Volumn , Issue WORKSHOP, 2001, Pages 17-24

Fast volumetric deformation on general purpose hardware

Author keywords

3D texture; Deformation; Illumination; Pixel shaders; Vertex program; Volume rendering

Indexed keywords

COMPUTER HARDWARE; COMPUTER PROGRAMMING; INTERPOLATION; MATHEMATICAL MODELS; OPTIMIZATION; PIECEWISE LINEAR TECHNIQUES; TEXTURES;

EID: 0034756709     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/383507.383517     Document Type: Conference Paper
Times cited : (53)

References (22)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.