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Volumn 18, Issue 1, 1998, Pages 30-37

CGI training for the entertainment film industry

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COMPUTER PROGRAMMING; MOTION PICTURES; SOFTWARE ENGINEERING; TECHNOLOGICAL FORECASTING; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 0031673763     PISSN: 02721716     EISSN: None     Source Type: Journal    
DOI: 10.1109/38.637268     Document Type: Article
Times cited : (7)

References (7)
  • 3
    • 84889210598 scopus 로고
    • The Reality of Computer Graphics in the Motion Picture Industry
    • ACM Press, New York
    • "The Reality of Computer Graphics in the Motion Picture Industry," Siggraph 88 Panels Proc., ACM Press, New York, 1988, p. 6.
    • (1988) Siggraph 88 Panels Proc. , pp. 6
  • 4
    • 84889218218 scopus 로고    scopus 로고
    • Technology and Magic
    • James Cameron, "Technology and Magic," Cinefex, No. 51, pp. 5-7.
    • Cinefex , Issue.51 , pp. 5-7
    • Cameron, J.1
  • 6
    • 3643069611 scopus 로고    scopus 로고
    • A Different Kind of Artist
    • Feb.
    • B. Armour, "A Different Kind of Artist," Computer Graphics, Vol. 31, No. 1, Feb. 1997, pp. 23-25.
    • (1997) Computer Graphics , vol.31 , Issue.1 , pp. 23-25
    • Armour, B.1
  • 7
    • 0031207417 scopus 로고    scopus 로고
    • Retrofitting Fine Art and Design Education in the Age of Computer Technology
    • (Proc. Siggraph 97), Aug.
    • G.P. Garvey, "Retrofitting Fine Art and Design Education in the Age of Computer Technology," Computer Graphics (Proc. Siggraph 97), Vol. 31, No. 3, Aug. 1997, pp. 29-32.
    • (1997) Computer Graphics , vol.31 , Issue.3 , pp. 29-32
    • Garvey, G.P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.