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Volumn 2792, Issue , 2003, Pages 197-201

Using the BDI architecture to produce autonomous characters in virtual worlds

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; AUTONOMOUS AGENTS; CHARACTER RECOGNITION; COGNITIVE SYSTEMS; COMPUTER PROGRAMMING LANGUAGES; INFORMATION ANALYSIS; INTELLIGENT AGENTS; INTERFACES (COMPUTER); MULTI AGENT SYSTEMS; OBJECT ORIENTED PROGRAMMING; VIRTUAL REALITY; PROGRAM INTERPRETERS; SPECIFICATIONS;

EID: 9644279610     PISSN: 03029743     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1007/978-3-540-39396-2_32     Document Type: Conference Paper
Times cited : (4)

References (12)
  • 1
    • 84948966261 scopus 로고    scopus 로고
    • AgentSpeak(L): BDI agents speak out in a logical computable language
    • Springer Verlag, LNAI 1038
    • Rao, A. S. 1996. AgentSpeak(L): BDI Agents Speak Out in a Logical Computable Language. In Proc. MAAMAW-96. Springer Verlag, LNAI 1038, pp. 42-55.
    • (1996) Proc. MAAMAW-96 , pp. 42-55
    • Rao, A.S.1
  • 3
    • 0030422313 scopus 로고    scopus 로고
    • IMPROV: A system for scripting interactive actors in virtual worlds
    • Perlin, K. and Goldberg, A. 1996. IMPROV: A System for Scripting Interactive Actors in Virtual Worlds. In Proc. of SIGGRAPH 96, 205-216.
    • (1996) Proc. of SIGGRAPH 96 , pp. 205-216
    • Perlin, K.1    Goldberg, A.2
  • 5
    • 85028297758 scopus 로고    scopus 로고
    • Cognitive modeling: Knowledge, reasoning and planning for intelligent characters
    • Los Angeles, CA
    • Funge, J., Tu, X. and Terzopoulos, D. 1999. Cognitive Modeling: Knowledge, Reasoning and Planning for Intelligent Characters. In Proc. of SIGGRAPH 99, Los Angeles, CA.
    • (1999) Proc. of SIGGRAPH 99
    • Funge, J.1    Tu, X.2    Terzopoulos, D.3
  • 6
    • 0003649333 scopus 로고
    • An architecture for action, emotion and social behavior
    • School of Computer Science, Carnegie Mellon University
    • Bates, J., Loyall, A. B. and Reilly, W. S. 1992. An Architecture for Action, Emotion and Social Behavior. Technical Report CMU-CS-92-144, School of Computer Science, Carnegie Mellon University.
    • (1992) Technical Report , vol.CMU-CS-92-144
    • Bates, J.1    Loyall, A.B.2    Reilly, W.S.3
  • 9
    • 85117694478 scopus 로고    scopus 로고
    • Anatomy based joint models for virtual humans skeletons
    • Geneva, Switzerland
    • Maciel, A., Nedel, L. P. and Freitas, C.M.D.S. 2002. Anatomy Based Joint Models for Virtual Humans Skeletons. In: IEEE COMPUTER ANIMATION, Geneva, Switzerland.
    • (2002) IEEE COMPUTER ANIMATION
    • Maciel, A.1    Nedel, L.P.2    Freitas, C.M.D.S.3
  • 11
    • 1242343621 scopus 로고    scopus 로고
    • Proving the asymmetry thesis principles for a BDI agent-oriented programming language
    • Copenhagen, Denmark. Electronic Notes in Theoretical Computer Science
    • Bordini, R. H. and Moreira Á. F. 2002. Proving the asymmetry thesis principles for a BDI agent-oriented programming language. In Proc. of CLIMA-02, held with FLoC'02, Copenhagen, Denmark. Electronic Notes in Theoretical Computer Science, 70(5).
    • (2002) Proc. of CLIMA-02, Held with FLoC'02 , vol.70 , Issue.5
    • Bordini, R.H.1    Moreira, Á.F.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.