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Volumn 24, Issue 6, 2004, Pages 40-50

Evaluation of drawing on 3D surfaces with haptics

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; COMPUTER AIDED DESIGN; FEEDBACK; THREE DIMENSIONAL COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 9244223092     PISSN: 02721716     EISSN: None     Source Type: Journal    
DOI: 10.1109/MCG.2004.49     Document Type: Article
Times cited : (18)

References (13)
  • 2
    • 0033885622 scopus 로고    scopus 로고
    • "intouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface,"
    • IEEE CS Press
    • A.D. Gregory, S.A. Ehmann, and M.C. Lin, "intouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface," Proc. Virtual Reality Ann. Int'l Symp., IEEE CS Press, 2000, pp. 45-52.
    • (2000) Proc. Virtual Reality Ann. Int'l Symp. , pp. 45-52
    • Gregory, A.D.1    Ehmann, S.A.2    Lin, M.C.3
  • 4
    • 0033688001 scopus 로고    scopus 로고
    • "The Role of Contextual Haptic and Visual Constraints on Object Manipulation in Virtual Environments,"
    • ACM Press
    • Y. Wang and C. MacKenzie, "The Role of Contextual Haptic and Visual Constraints on Object Manipulation in Virtual Environments," Proc. Conf. Human Factors in Computing Systems, ACM Press, 2000, pp. 532-539.
    • (2000) Proc. Conf. Human Factors in Computing Systems , pp. 532-539
    • Wang, Y.1    MacKenzie, C.2
  • 6
    • 85012519495 scopus 로고
    • "The Effect of Shadow Quality on the Perception of Spatial Relationships in Computer Generated Imagery,"
    • ACM Press
    • L. Wanger, "The Effect of Shadow Quality on the Perception of Spatial Relationships in Computer Generated Imagery," Proc. Symp. Interactive 3D Graphics, ACM Press, 1992, pp. 39-42.
    • (1992) Proc. Symp. Interactive 3D Graphics , pp. 39-42
    • Wanger, L.1
  • 7
    • 0034446044 scopus 로고    scopus 로고
    • "Visual Cues for Imminent Object Contact in Realistic Virtual Environments,"
    • IEEE CS Press
    • H. Hu et al., "Visual Cues for Imminent Object Contact in Realistic Virtual Environments," Proc. IEEE Visualization Conf., IEEE CS Press, 2000, pp. 179-185.
    • (2000) Proc. IEEE Visualization Conf. , pp. 179-185
    • Hu, H.1
  • 8
    • 0035058985 scopus 로고    scopus 로고
    • "Effects of Viewing and Orientation on Path Following in a Medical Teleoperation Environment,"
    • IEEE CS Press
    • P.J. Passmore et al., "Effects of Viewing and Orientation on Path Following in a Medical Teleoperation Environment," Proc. Conf. Virtual Reality Ann. Int'l Symp., IEEE CS Press, 2001, pp. 209-215.
    • (2001) Proc. Conf. Virtual Reality Ann. Int'l Symp. , pp. 209-215
    • Passmore, P.J.1
  • 11
    • 0032631799 scopus 로고    scopus 로고
    • "A Fast Marching Method"
    • J. Sethian, "A Fast Marching Method" SIAM Review, vol. 41 no.2, 1999, pp. 199-235.
    • (1999) SIAM Review , vol.41 , Issue.2 , pp. 199-235
    • Sethian, J.1
  • 13
    • 0001558986 scopus 로고    scopus 로고
    • "Rotating Virtual Objects with Real Handles,"
    • ACM Press
    • C. Ware and J. Rose, "Rotating Virtual Objects with Real Handles," ACM Trans. Computer-Human Interaction, ACM Press, 1999, pp. 162-180.
    • (1999) ACM Trans. Computer-Human Interaction , pp. 162-180
    • Ware, C.1    Rose, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.