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Volumn , Issue , 2000, Pages 189-194

The Game of Hex: An Automatic Theorem Proving Approach to Game Programming

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; COMPUTER GAMES; GAME THEORY; THEOREM PROVING;

EID: 85158171964     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (24)

References (8)
  • 1
    • 0016649017 scopus 로고
    • Some Methods of Controlling the Tree Search in Chess Programs
    • Adelson-Velskiy, G.; Arlazarov, V.; and Donskoy, M. 1975. Some Methods of Controlling the Tree Search in Chess Programs. Artificial Intelligence 6(4):361-371.
    • (1975) Artificial Intelligence , vol.6 , Issue.4 , pp. 361-371
    • Adelson-Velskiy, G.1    Arlazarov, V.2    Donskoy, M.3
  • 3
    • 0003385412 scopus 로고
    • The Game of Hex and the Brouwer Fixed-Point Theorem
    • Gale, D. 1979. The Game of Hex and the Brouwer Fixed-Point Theorem. American Mathematical Monthly 86: 818-827.
    • (1979) American Mathematical Monthly , vol.86 , pp. 818-827
    • Gale, D.1
  • 5
    • 0031624253 scopus 로고    scopus 로고
    • Single-Agent Search in the Presence of Deadlock
    • Junghanns, A.; Schaeffer J. 1998. Single-Agent Search in the Presence of Deadlock. AAAI'98 419-424.
    • (1998) AAAI'98 , pp. 419-424
    • Junghanns, A.1    Schaeffer, J.2
  • 7
    • 2342541680 scopus 로고    scopus 로고
    • Chinook: The World man-Machine Checkers Champion
    • Schaeffer, J.; Lake, R.; Lu, P.; and Bryant M. 1996. Chinook: The World man-Machine Checkers Champion. AI Magazine 17(1):21-29
    • (1996) AI Magazine , vol.17 , Issue.1 , pp. 21-29
    • Schaeffer, J.1    Lake, R.2    Lu, P.3    Bryant, M.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.