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Volumn , Issue , 2002, Pages 179-188

Interaction Techniques for Navigation through and Manipulation of 2D and 3D Data

Author keywords

2D interaction technique; 3D interface; And manipulation; Augmented Reality; Natural User Interface; Volume data Navigation

Indexed keywords

ARCHITECTURAL DESIGN; AUGMENTED REALITY; SURGERY; USER INTERFACES; VIRTUAL REALITY;

EID: 85121800298     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (27)

References (27)
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  • 2
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    • Johnson, B.D.1    Bacigalupo-Rose, S.2
  • 5
    • 0033891178 scopus 로고    scopus 로고
    • Interaction with Geoscience Data in an Immersive Environment
    • New Brunswick, USA, March
    • Lin, C.R., Loftin, R.B. and Nelson Jr., H.R., Interaction with Geoscience Data in an Immersive Environment, IEEE Virtual Reality 2000 Conference, New Brunswick, USA, 55-62, March 2000
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    • Lin, C.R.1    Loftin, R.B.2    Nelson, H.R.3
  • 7
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    • Workshop on the challenges of 3D interaction
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    • Herndon, K.P.1    Van Dam, A.2    Gleicher, M.3
  • 10
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    • March 2001
    • Landay, J., and Myers, B. (2001), Sketching Interfaces: Toward more human interface design, Computer, March 2001, pp. 56-64
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  • 14
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    • Passive real-world interface props for neurosurgical visualization
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  • 15
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    • The Computer's Role in Sketch Design: A Transparent Sketching Medium
    • Godfried Augenbroe, Charles Eastman (eds), Atlanta: Kluwer Academic Press
    • Trinder, M., The Computer's Role in Sketch Design: A Transparent Sketching Medium, in: Godfried Augenbroe, Charles Eastman (eds.), Proceedings on the 8th International Conference on Computer Aided Architectural Design Futures. Atlanta: Kluwer Academic Press, pp. 227-244
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  • 27
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    • IJsselsteijn, W. A.1    de Ridder, H.2    Vliegen, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.