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Volumn , Issue , 2000, Pages 164-169
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Fast, fully-automated generation of control skeletons for use in animation
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Author keywords
[No Author keywords available]
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Indexed keywords
ANIMATION;
AUTOMATED GENERATION;
DISTANCE MAP;
EUCLIDEAN DISTANCE;
FULLY AUTOMATED;
JOINT ANGLE;
POLYGONAL DATA;
POLYGONAL MODELS;
TREE-STRUCTURED;
USER INPUT;
VOXELIZATION;
TREES (MATHEMATICS);
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EID: 85117585501
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CA.2000.889075 Document Type: Conference Paper |
Times cited : (9)
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References (13)
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