메뉴 건너뛰기




Volumn , Issue , 2009, Pages 2229-2235

Using game engine technology to create real-time interactive environments to assist in planning and visual assessment for infrastructure

Author keywords

Game Engines; Landscape Visualisation; Urban Planning; Virtual Reality

Indexed keywords

3D MODELING; AERIAL PHOTOGRAPHY; ANIMATION; ANTENNAS; APPLICATION PROGRAMS; ARTIFICIAL INTELLIGENCE; COMPUTER SOFTWARE REUSABILITY; NAVIGATION SYSTEMS; SOFTWARE DESIGN; STUDIOS; URBAN PLANNING; VIRTUAL REALITY;

EID: 85086279361     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (14)

References (5)
  • 2
  • 5
    • 80052974803 scopus 로고    scopus 로고
    • Edinburgh, Scotland
    • Quadstone (2008), Paramics. Edinburgh, Scotland.
    • (2008) Paramics
    • Quadstone1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.