메뉴 건너뛰기




Volumn , Issue , 2008, Pages

Phase-based gesture motion parametrization and transitions for conversational agents with MPML3D

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; BLENDING;

EID: 85085847476     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.4108/icst.intetain2008.2475     Document Type: Conference Paper
Times cited : (3)

References (20)
  • 1
    • 52149109018 scopus 로고    scopus 로고
    • Representing and parameterizing agent behaviors
    • J. Allbeck and N. Badler. Representing and parameterizing agent behaviors. In Prendinger and Ishizuka [17], pages 19{38.
    • Prendinger and Ishizuka[17 , pp. 19-38
    • Allbeck, J.1    Badler, N.2
  • 2
    • 84909602981 scopus 로고    scopus 로고
    • Towards a uni¯ ed scripting language. Lessons learned from developing CML & AML
    • Y. Arafa, K. Kamyab, and E. Mamdani. Towards a uni¯ ed scripting language. Lessons learned from developing CML & AML. In Prendinger and Ishizuka [17] pages 39{63
    • Prendinger and Ishizuka[17 , pp. 39-63
    • Arafa, Y.1    Kamyab, K.2    Mamdani, E.3
  • 6
    • 0002211337 scopus 로고    scopus 로고
    • Nudge nudge wink wink: Elements of face-to-face conversation for embodied conversational agents
    • The MIT Press, Cambridge, MA J. Cassell, J. Sullivan, S. Prevost, and E. Churchill, Editors
    • J. Cassell. Nudge nudge wink wink: Elements of face-to-face conversation for embodied conversational agents. In J. Cassell, J. Sullivan, S. Prevost, and E. Churchill, editors, Embodied Conversational Agents, pages 1{27. The MIT Press, Cambridge, MA, 2000.
    • (2000) Embodied Conversational Agents , pp. 1-27
    • Cassell, J.1
  • 10
    • 33749580833 scopus 로고    scopus 로고
    • Describing and generating multimodal contents featuring a® ective lifelike agents with MPML
    • M. Ishizuka and H. Prendinger. Describing and generating multimodal contents featuring a® ective lifelike agents with MPML. New Generation Computing, 24:97{128, 2006.
    • (2006) New Generation Computing , vol.24 , Issue.97 , pp. 128
    • Ishizuka, M.1    Prendinger, H.2
  • 12
    • 30444456537 scopus 로고    scopus 로고
    • Tricks to animating characters with a computer
    • J. Lasseter. Tricks to animating characters with a computer. SIGGRAPH Computer Graphics, 35(2):45{47, 2001.
    • (2001) SIGGRAPH Computer Graphics , vol.35 , Issue.2 , pp. 45-47
    • Lasseter, J.1
  • 13
    • 33749551792 scopus 로고    scopus 로고
    • A Behavior Language: Joint action and behavioral idioms
    • M. Mateas and A. Stern. A Behavior Language: Joint action and behavioral idioms. In Prendinger and Ishizuka [17], pages 19{38.
    • Prendinger and Ishizuka[17 , pp. 19-38
    • Mateas, M.1    Stern, A.2
  • 19
    • 0014432211 scopus 로고
    • A two-dimensional interpolation function for irregularly-spaced data
    • New York, NY, USA ACM Press
    • D. Shepard. A two-dimensional interpolation function for irregularly-spaced data. In Proceedings of the 1968 23rd ACM national conference, pages 517{ 524, New York, NY, USA, 1968. ACM Press.
    • (1968) Proceedings of the 1968 23rd ACM National Conference , pp. 517-524
    • Shepard, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.