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Volumn , Issue , 2013, Pages 195-220

Video games and configurative performances

Author keywords

[No Author keywords available]

Indexed keywords


EID: 85083186609     PISSN: None     EISSN: None     Source Type: Book    
DOI: 10.4324/9780203700457-16     Document Type: Chapter
Times cited : (27)

References (7)
  • 1
    • 79954301639 scopus 로고    scopus 로고
    • The Happenings Are Dead: Long Live the Happenings
    • Berkeley and Los Angeles: University of California Press
    • Allan Kaprow, “The Happenings Are Dead: Long Live the Happenings,” in Essays on the Blurring of Art and Life (Berkeley and Los Angeles: University of California Press, 1996), 64.
    • (1996) Essays on the Blurring of Art and Life , pp. 64
    • Kaprow, A.1
  • 2
    • 85083263174 scopus 로고
    • Happenings: An Introduction
    • Mariellen R. Sandford (London and New York: Routledge, 1995
    • Michael Kirby, “Happenings: An Introduction,” in Happenings and OtherActs, ed. Mariellen R. Sandford (London and New York: Routledge, [1965] 1995), 4-5.
    • (1965) Happenings and Otheracts , pp. 4-5
    • Kirby, M.1
  • 3
    • 85083182302 scopus 로고
    • Extensions in time and space. An interview with Allan Kaprow
    • Mariellen R. Sandford (London and New York: Routledge, 1995
    • Richard Schechner, “Extensions in time and space. An interview with Allan Kaprow,” in Happenings and Other Acts, ed. Mariellen R. Sandford (London and New York: Routledge, [1968] 1995), 222.
    • (1968) Happenings and Other Acts , pp. 222
    • Schechner, R.1
  • 4
    • 85083177231 scopus 로고
    • Self-Service
    • Mariellen R. Sandford (London and New York: Routledge, 1968
    • Allan Kaprow, “Self-Service,” in Happenings and Other Acts, ed. Mariellen R. Sandford (London and New York: Routledge, 1995 [1968]), 230-234.
    • (1995) Happenings and Other Acts , pp. 230-234
    • Kaprow, A.1
  • 5
    • 27544433330 scopus 로고    scopus 로고
    • Ephemeral Games: Is It Barbaric to Design Videogames after Auschwitz?
    • Markku Eskelinen and Raine Koskimaa (Saarijarvi, Finland: Universityof Jyvaskyla, Research Centre for Contemporary Culture
    • Gonzalo Frasca, “Ephemeral Games: Is It Barbaric to Design Videogames after Auschwitz?” In Cybertext Yearbook 2000, ed. Markku Eskelinen and Raine Koskimaa (Saarijarvi, Finland: Universityof Jyvaskyla, Research Centre for Contemporary Culture, 2001), 172.
    • (2001) Cybertext Yearbook 2000 , pp. 172
    • Frasca, G.1
  • 6
    • 33746845453 scopus 로고    scopus 로고
    • The Open and The Closed: Games of Emergence and Games of Progression
    • Frans Mayra (Tampere, Finland: Tampere University Press
    • Jesper Juul, “The Open and The Closed: Games of Emergence and Games of Progression,” in CGDC Conference Proceedings, ed. Frans Mayra (Tampere, Finland: Tampere University Press, 2002), 323-330.
    • (2002) CGDC Conference Proceedings , pp. 323-330
    • Juul, J.1
  • 7
    • 85083220423 scopus 로고    scopus 로고
    • Performing the MUD Adventure
    • Gunnar Liestol, Andrew Morrison, and Terje Rasmussen (Cambridge, MA: MIT Press
    • Ragnhild Tronstad, “Performing the MUD Adventure,” in Digital Media Revisted eds. Gunnar Liestol, Andrew Morrison, and Terje Rasmussen (Cambridge, MA: MIT Press, 2003), 215-237.
    • (2003) Digital Media Revisted , pp. 215-237
    • Tronstad, R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.