-
1
-
-
33644488523
-
Interactive motion generation from examples
-
San Antonio, Texas, August
-
Arikan, O., and Forsyth, D.A. 2002. Interactive Motion Generation From Examples. In Proceedings of ACM SIGGRAPH 2002, San Antonio, Texas, August 22-27.
-
(2002)
Proceedings of ACM SIGGRAPH 2002
, pp. 22-27
-
-
Arikan, O.1
Forsyth, D.A.2
-
2
-
-
85159665507
-
Granular synthesis of sound textures using statistical learning
-
Bar-Joseph, Z., Lischinski, D., Werman, M., Dubnov, S., AND EL-YANIV, R. 1999. Granular Synthesis of Sound Textures using Statistical Learning. International Computer Music Conference, 178-181.
-
(1999)
International Computer Music Conference
, pp. 178-181
-
-
Bar-Joseph, Z.1
Lischinski, D.2
Werman, M.3
Dubnov, S.4
El-Yaniv, R.5
-
4
-
-
35348980020
-
Fast motion capture matching with replicated motion editing
-
Cardle, M., Vlachos, M., Brooks, S., Keogh, E. And Gunopulos, D., 2003. Fast Motion Capture Matching with Replicated Motion Editing. Proceedings of ACM SIGGRAPH 2003 Technical Sketches.
-
(2003)
Proceedings of ACM SIGGRAPH 2003 Technical Sketches
-
-
Cardle, M.1
Vlachos, M.2
Brooks, S.3
Keogh, E.4
Gunopulos, D.5
-
5
-
-
14844324775
-
Iterative deepening dynamic time warping
-
Chu, S., Keogh, E., Hart, D. And Pazzani, M. 2002. Iterative Deepening Dynamic Time Warping. In Second SIAM International Conference on Data Mining.
-
(2002)
Second SIAM International Conference on Data Mining
-
-
Chu, S.1
Keogh, E.2
Hart, D.3
Pazzani, M.4
-
6
-
-
0036647395
-
Synthesizing sound textures through wavelet tree learning
-
Dubnov, S., Bar-Joseph, Z., El-Yaniv, R., Lischinski, D., and Werman, M. 2002. Synthesizing sound textures through wavelet tree learning. In IEEE Computer Graphics and Applications, 22(4), 38-48.
-
(2002)
IEEE Computer Graphics and Applications
, vol.22
, Issue.4
, pp. 38-48
-
-
Dubnov, S.1
Bar-Joseph, Z.2
El-Yaniv, R.3
Lischinski, D.4
Werman, M.5
-
8
-
-
85053563833
-
Integrating sounds in virtual environments
-
Hahn, J., Hesham, F., Gritz, L., and Lee, J.W. 1995. Integrating Sounds in Virtual Environments, Presence Journal.
-
(1995)
Presence Journal
-
-
Hahn, J.1
Hesham, F.2
Gritz, L.3
Lee, J.W.4
-
9
-
-
84995164660
-
An integrated approach to sound and motion
-
Hahn, J., Geigel, J., Lee, J.W., Gritz, L., Takala, T., and Mishra, S. 1995. An Integrated Approach to Sound and Motion, Journal of Visualization and Computer Animation, Volume 6, Issue No. 2, 109-123.
-
(1995)
Journal of Visualization and Computer Animation
, vol.6
, Issue.2
, pp. 109-123
-
-
Hahn, J.1
Geigel, J.2
Lee, J.W.3
Gritz, L.4
Takala, T.5
Mishra, S.6
-
10
-
-
0035148669
-
Image analogies
-
Hertzman, A., Javobs, C., Oliver, N., Curless, B., and Salesin, D. H. 2001. Image Analogies. In Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series, 327-340.
-
(2001)
Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series
, pp. 327-340
-
-
Hertzman, A.1
Javobs, C.2
Oliver, N.3
Curless, B.4
Salesin, D.H.5
-
12
-
-
77953859307
-
Motion textures: A two-level statistical model for character motion synthesis
-
San Antonio, Texas, August
-
Li, Y., Wang, T., and Shum, H-Y. 2002. Motion Textures: A Two-Level Statistical Model for Character Motion Synthesis. In Proceedings of ACM SIGGRAPH 2002, San Antonio, Texas, August 22-27.
-
(2002)
Proceedings of ACM SIGGRAPH 2002
, pp. 22-27
-
-
Li, Y.1
Wang, T.2
Shum, H.-Y.3
-
13
-
-
85053551313
-
Mapping motion to sound and music in computer animation and ve, invited paper
-
Seoul, Korea, August 21-August 24
-
Mishra, S., and Hahn, J. 1995. Mapping Motion to Sound and Music in Computer Animation and VE, Invited Paper, Pacific graphics, Seoul, Korea, August 21-August 24.
-
(1995)
Pacific Graphics
-
-
Mishra, S.1
Hahn, J.2
-
14
-
-
84995137474
-
Automatic background music generation based on actors' mood and motions
-
Nakamura, J., Kaku, T., Hyun, K., Noma, T., and Yoshida, S. 1994, Automatic Background Music Generation based on Actors' Mood and Motions, Journal of Visualization and Computer Animation, Vol. 5, No. 4, 247-264.
-
(1994)
Journal of Visualization and Computer Animation
, vol.5
, Issue.4
, pp. 247-264
-
-
Nakamura, J.1
Kaku, T.2
Hyun, K.3
Noma, T.4
Yoshida, S.5
-
16
-
-
84907018025
-
Synthesizing sounds from physically based motion
-
O'Brien, J. F., Cook, P. R., and Essl G., 2001. Synthesizing Sounds from Physically Based Motion. In Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series, August 11-17.
-
(2001)
Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series, August
, pp. 11-17
-
-
O'Brien, J.F.1
Cook, P.R.2
Essl, G.3
-
17
-
-
77953820033
-
Motion capture assisted animation: Texturing and synthesis
-
San Antonio, Texas, August
-
Pullen, K., and Bregler, C. 2002. Motion Capture Assisted Animation: Texturing and Synthesis, In Proceedings of ACM SIGGRAPH 2002, San Antonio, Texas, August 22-27.
-
(2002)
Proceedings of ACM SIGGRAPH 2002
, pp. 22-27
-
-
Pullen, K.1
Bregler, C.2
-
18
-
-
0024034552
-
Introduction to granular synthesis
-
Roads, C. 1988. Introduction to granular synthesis, Computer Music Journal, 12(2):11-13.
-
(1988)
Computer Music Journal
, vol.12
, Issue.2
, pp. 11-13
-
-
Roads, C.1
-
19
-
-
0034449452
-
Video textures
-
July
-
Schödl, A., Szeliski, R., Salesin, and D., Essa, I. 2000. Video textures. In Proceedings of SIGGRAPH 2000, pages 489-498, July.
-
(2000)
Proceedings of SIGGRAPH 2000
, pp. 489-498
-
-
Schödl, A.1
Salesin, S.R.2
Essa, D.3
-
20
-
-
85159409605
-
Integrating complementary spectral models in the design of a musical synthesizer
-
Serra, X., AND Bonada, J., Herrera, P., and Loureiro, R. 1997. Integrating Complementary Spectral Models in the Design of a Musical Synthesizer, Proceedings of the International Computer Music Conference.
-
(1997)
Proceedings of the International Computer Music Conference
-
-
Serra, X.1
Bonada, J.2
Herrera, P.3
Loureiro, R.4
-
22
-
-
0032178460
-
Synchronizing computer graphics animation and audio
-
Tadamura, K., and Nakamae, E. 1998. Synchronizing Computer Graphics Animation and Audio, IEEE Multimedia, October-December, Vol. 5, No. 4.
-
(1998)
IEEE Multimedia, October-December
, vol.5
, Issue.4
-
-
Tadamura, K.1
Nakamae, E.2
-
23
-
-
0026891146
-
Sound rendering
-
Takala, T., and Hahn, J. 1992. Sound rendering. In Proceedings of SIGGRAPH 92, Computer Graphics Proceedings, Annual Conference Series, 211-220.
-
(1992)
Proceedings of SIGGRAPH 92, Computer Graphics Proceedings, Annual Conference Series
, pp. 211-220
-
-
Takala, T.1
Hahn, J.2
-
24
-
-
0001390969
-
Deformable models
-
Terzopoulos, D., and Fleischer, K. 1988. Deformable models. The Visual Computer, 4, 6, 306-331.
-
(1988)
The Visual Computer
, vol.4
, Issue.6
, pp. 306-331
-
-
Terzopoulos, D.1
Fleischer, K.2
-
25
-
-
0035148928
-
Foley automatic: Physically-based sound effects for interactive simulation and animation
-
van den Doel, K., Kry, P. G., and Pai, D. K. 2001. Foley automatic: Physically-based sound effects for interactive simulation and animation. In Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series, 537-544.
-
(2001)
Proceedings of SIGGRAPH 2001, Computer Graphics Proceedings, Annual Conference Series
, pp. 537-544
-
-
Van Den Doel, K.1
Kry, P.G.2
Pai, D.K.3
|