-
2
-
-
0027849416
-
Reality engine graphics
-
Ake93 July
-
[Ake93] Akeley, Kurt, "Reality Engine Graphics", Proceedings of SIGGRAPH 1993 (July 1993), p109-116.
-
(1993)
Proceedings of SIGGRAPH 1993
, pp. 109-116
-
-
Akeley, K.1
-
3
-
-
0021456508
-
The A-buffer, an anti-aliased hidden surface method
-
Car84 July
-
[Car84] Carpenter, L. "The A-Buffer, an Anti-Aliased Hidden Surface Method", Proceedings of SIGGRAPH 1984 (July 1984), p103-108.
-
(1984)
Proceedings of SIGGRAPH 1984
, pp. 103-108
-
-
Carpenter, L.1
-
4
-
-
84922337647
-
View interpolation for image synthesis
-
Che94 August
-
[Che94] Shenchang Eric Chen, Lance Williams, View interpolation for image synthesis, Proceedings of SIGGRAPH 93 (August 1993), pp. 279-288.
-
(1993)
Proceedings of SIGGRAPH
, vol.93
, pp. 279-288
-
-
Chen, S.E.1
Williams, L.2
-
5
-
-
0029181979
-
QuickTime VR-an image based approach to virtual environment navigation
-
Che95 August
-
[Che95] Shenchang Eric Chen, QuickTime VR-an image based approach to virtual environment navigation, Proceedings of SIGGRAPH 95 (August 1995), pp. 29-38.
-
(1995)
Proceedings of SIGGRAPH
, vol.95
, pp. 29-38
-
-
Chen, S.E.1
-
8
-
-
84995118506
-
Pixel planes 5: A heterogenous multiprocessor graphics system using processor-enhanced memories
-
Fuc89]
-
[Fuc89] Fuchs, H., J. Poulton, J. Eyles, T. Greer, J. Goldfeather, D. Ellsworth, S. Molnar, G. Turk, B. Tebbs, L. Isreal, "Pixel Planes 5: A Heterogenous Multiprocessor Graphics System Using Processor-Enhanced Memories", Proceedings of SIGGRAPH 89, p79-88.
-
Proceedings of SIGGRAPH
, vol.89
, pp. 79-88
-
-
Fuchs, H.1
Poulton, J.2
Eyles, J.3
Greer, T.4
Goldfeather, J.5
Ellsworth, D.6
Molnar, S.7
Turk, G.8
Tebbs, B.9
Isreal, L.10
-
9
-
-
0025475507
-
A language for shading and lighting calculations
-
Han90 August
-
[Han90] Hanrahan, P. and J. Lawson, "A Language for Shading and Lighting Calculations", Proceedings of SIGGRAPH 1990, August 1990, p289-298.
-
(1990)
Proceedings of SIGGRAPH 1990
, pp. 289-298
-
-
Hanrahan, P.1
Lawson, J.2
-
12
-
-
0029205670
-
Plenoptic modeling: An image-based rendering system
-
McM95 August
-
[McM95] Leonard McMillan, Gary Bishop, Plenoptic modeling: An image-based rendering system, Proceedings of SIGGRAPH 95 (August 1995), pp. 39-46.
-
(1995)
Proceedings of SIGGRAPH
, vol.95
, pp. 39-46
-
-
McMillan, L.1
Bishop, G.2
-
14
-
-
0026886033
-
Pixel Flow: High speed rendering using image composition
-
Mol92 July 92
-
[Mol92] Molnar, S., J. Eyles, J. Poulton, "PixelFlow: High Speed Rendering Using Image Composition", Proceedings of SIGGRAPH 1992 (July 92), p231-240.
-
(1992)
Proceedings of SIGGRAPH
, pp. 231-240
-
-
Molnar, S.1
Eyles, J.2
Poulton, J.3
-
17
-
-
84957870490
-
The pixel machine: A parallel image computer
-
Pot89 July
-
[Pot89] Michael Potmesil and Eric Hoffert, The PixelMachine: A parallel image computer, Proceedings of SIGGRAPH 89 (July 1989), pp. 69-78.
-
(1989)
Proceedings of SIGGRAPH
, vol.89
, pp. 69-78
-
-
Potmesil, M.1
Hoffert, E.2
-
18
-
-
14044278589
-
Priority rendering with a virtual reality address recalculation pipeline
-
Reg94 July 94
-
[Reg94] Regan, M. and R. Pose, "Priority Rendering with a Virtual Reality Address Recalculation Pipeline", Proceedings of SIGGRAPH 1994 (July 94), p. 155-162.
-
(1994)
Proceedings of SIGGRAPH
, pp. 155-162
-
-
Regan, M.1
Pose, R.2
-
19
-
-
84971405842
-
Rendering antialiased shadows with depth maps
-
Ree87
-
[Ree87] Reeves, W., D. Salesin, R. Cooke, "Rendering Antialiased Shadows with Depth Maps", Proceedings of SIGGRAPH 87, p283-291.
-
Proceedings of SIGGRAPH
, vol.87
, pp. 283-291
-
-
Reeves, W.1
Salesin, D.2
Cooke, R.3
-
20
-
-
84887626695
-
A new simple and efficient antialiasing with subpixel masks
-
Sch91 July
-
[Sch91] Schilling, A. "A New Simple and Efficient Antialiasing with Subpixel Masks", Proceedings of SIGGRAPH 1991 (July 1991), p133-141.
-
(1991)
Proceedings of SIGGRAPH 1991
, pp. 133-141
-
-
Schilling, A.1
-
21
-
-
0026889919
-
Fast shadows and lighting effects using texture mapping
-
Seg92 July
-
[Seg92] Mark Segal, Carl Korobkin, Rolf van Widenfelt, Jim Foran, Paul Haeberli, Fast shadows and lighting effects using texture mapping, Proceedings of SIGGRAPH 92 (July 1992), pp. 249-252.
-
(1992)
Proceedings of SIGGRAPH
, vol.92
, pp. 249-252
-
-
Segal, M.1
Korobkin, C.2
Widenfelt, R.V.3
Foran, J.4
Haeberli, P.5
-
22
-
-
85007166700
-
Casting curved shadows on curved surfaces
-
Wil78
-
[Wil78] Williams, L., "Casting Curved Shadows on Curved Surfaces", Proceedings of SIGGRAPH 78, p270-274.
-
Proceedings of SIGGRAPH
, vol.78
, pp. 270-274
-
-
Williams, L.1
-
23
-
-
1442322152
-
The shadow depth map revisited
-
Woo92 edited by D. Kirk, Academic Press, Boston
-
[Woo92] Woo, A. in "The Shadow Depth Map Revisited", in Graphics Gems, edited by D. Kirk, Academic Press, Boston, 1992, p338-442.
-
(1992)
Graphics Gems
, pp. 338-442
-
-
Woo, A.1
|