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Volumn 41, Issue 5, 2016, Pages 279-288

Understanding the Wii Exergames Use: Voices from Assisted Living Residents

Author keywords

Exergames; older adults; physical activity; self efficacy theory

Indexed keywords

AGED; ALERTNESS; ASSISTED LIVING FACILITY; CLINICAL ARTICLE; CONTENT ANALYSIS; CONTROLLED STUDY; EXERCISE; FEMALE; HUMAN; INTERVIEW; KINESIOTHERAPY; MALE; MOTIVATION; NURSING THEORY; ORGANIZATION AND MANAGEMENT; PHYSICAL ACTIVITY; PILOT STUDY; PROCEDURES; REHABILITATION NURSING; RESIDENT; SELF CONCEPT; SOCIAL COGNITIVE THEORY; SOCIAL INTERACTION; TRENDS; VERY ELDERLY; VIDEO GAME; VOICE; WALKING DIFFICULTY;

EID: 85028253591     PISSN: None     EISSN: 20487940     Source Type: Journal    
DOI: 10.1002/rnj.216     Document Type: Article
Times cited : (9)

References (33)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.