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Volumn , Issue , 2005, Pages

Efficiency issues for ray tracing

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER GRAPHICS; EFFICIENCY; RAY TRACING; RENDERING (COMPUTER GRAPHICS);

EID: 85016012925     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1198555.1198745     Document Type: Conference Paper
Times cited : (13)

References (11)
  • 1
    • 0009113157 scopus 로고
    • A new space subdivision method for ray tracing CSG modelled scenes
    • Aug.
    • ARNALDI, B., PRIOL, T., AND BOUATOUCH, K. A new space subdivision method for ray tracing CSG modelled scenes. The Visual Computer 3, 2(Aug. 1987), 98-108.
    • (1987) The Visual Computer , vol.3 , Issue.2 , pp. 98-108
    • Arnaldi, B.1    Priol, T.2    Bouatouch, K.3
  • 6
    • 0023345059 scopus 로고
    • Automatic creation of object hierarchies for ray tracing
    • May
    • GOLDSMITH, J., AND SALMON, J. Automatic creation of object hierarchies for ray tracing. IEEE Computer Graphics and Applications 7, 5(May 1987), 14-20.
    • (1987) IEEE Computer Graphics and Applications , vol.7 , Issue.5 , pp. 14-20
    • Goldsmith, J.1    Salmon, J.2
  • 7
    • 0342289985 scopus 로고
    • Efficiency improvements for hierarchy traversal
    • J. Arvo, Ed. Academic Press, San Diego
    • HAINES, E. Efficiency improvements for hierarchy traversal. In Graphics Gems II, J. Arvo, Ed. Academic Press, San Diego, 1991, pp. 267-273.
    • (1991) Graphics Gems II , pp. 267-273
    • Haines, E.1
  • 8
    • 0022759969 scopus 로고
    • Ray tracing complex scenes
    • Aug, D. C. Evans and R. J. Athay, Eds.
    • KAY, T. L., AND KAJIYA, J. T. Ray tracing complex scenes. In Computer Graphics (SIGGRAPH'86 Proceedings) (Aug. 1986), D. C. Evans and R. J. Athay, Eds., vol. 20, pp. 269-278.
    • (1986) Computer Graphics (SIGGRAPH'86 Proceedings) , vol.20 , pp. 269-278
    • Kay, T.L.1    Kajiya, J.T.2
  • 9
    • 0004221707 scopus 로고
    • Stanford University Center for the Study of Language and Information, Stanford, CA, USA
    • KNUTH, D. E. Literate Programming. CSLI Lecture Notes Number 27. Stanford University Center for the Study of Language and Information, Stanford, CA, USA, 1992.
    • (1992) Literate Programming. CSLI Lecture Notes Number 27
    • Knuth, D.E.1
  • 10
    • 0019033416 scopus 로고
    • A 3-dimensional representation for fast rendering of complex scenes
    • July
    • RUBIN, S. M., AND WHITTED, T. A 3-dimensional representation for fast rendering of complex scenes. Computer Graphics 14, 3(July 1980), 110-116.
    • (1980) Computer Graphics , vol.14 , Issue.3 , pp. 110-116
    • Rubin, S.M.1    Whitted, T.2
  • 11
    • 84944074317 scopus 로고
    • Fast ray-box intersection
    • A. S. Glassner, Ed. Academic Press, San Diego
    • WOO, A. Fast ray-box intersection. In Graphics Gems, A. S. Glassner, Ed. Academic Press, San Diego, 1990, pp. 395-396.
    • (1990) Graphics Gems , pp. 395-396
    • Woo, A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.