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Volumn , Issue , 1997, Pages 163-172

Anatomy-based modeling of the human musculature

Author keywords

articulated models; bones; deformations; human figure animation; muscles; procedural modeling; tendons

Indexed keywords

BONE; COMPUTER GRAPHICS; DEFORMATION; MUSCLE; MUSCULOSKELETAL SYSTEM; TENDONS;

EID: 85013967679     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/258734.258827     Document Type: Conference Paper
Times cited : (13)

References (30)
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  • 6
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    • Gascuel, M.-P.1
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    • Physically-based animation of facial tissue
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    • (1989) State of the Art in Facial Animation , vol.89 , pp. 71-124
    • Pieper, S.1
  • 19
    • 0005890475 scopus 로고
    • Watson-Guptill Publications, New York,. Translated by Robert Beverly Hale
    • RICHER, P. Artistic Anatomy. Watson-Guptill Publications, New York, 1981. Translated by Robert Beverly Hale.
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    • Richer, P.1
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    • A muscle model for animating threedimensional facial expression
    • July
    • WATERS, K. A muscle model for animating threedimensional facial expression. Computer Graphics (SIGGRAPH 87 Conference Proceedings) 21, 4 (July 1987), 17-24.
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    • Waters, K.1
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    • Modeling 3D facial expressions tutorial notes
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    • Waters, K.1
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    • Anatomically based modeling
    • Aug T.Whitted, Ed., Annual Conference Series, ACM SIGGRAPH, Addison Wesley
    • WILHELMS, J., AND VAN GELDER, A. Anatomically based modeling. In SIGGRAPH 97 Conference Proceedings (Aug. 1997), T.Whitted, Ed., Annual Conference Series, ACM SIGGRAPH, Addison Wesley.
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    • Wilhelms, J.1    Van Gelder, A.2
  • 30
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    • H. K. Lewis & Co., London,. Illustrated by George Charlton
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.