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Volumn 2, Issue , 2014, Pages 1652-1659

Using 3-D video game technology in channel modeling

Author keywords

channel estimation; game engines; graphic technologies; ray tracing

Indexed keywords

CHANNEL ESTIMATION; COMPUTER GAMES; HUMAN COMPUTER INTERACTION; MULTIPATH PROPAGATION; RAY TRACING; SOFTWARE DESIGN; WIRELESS TELECOMMUNICATION SYSTEMS;

EID: 85006189463     PISSN: None     EISSN: 21693536     Source Type: Journal    
DOI: 10.1109/ACCESS.2014.2370758     Document Type: Article
Times cited : (10)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.